NFL v7
Quick Access | |
Postman Collection | XSD Schema |
Download |
- Team rosters
- Depth charts
- Weekly injuries
- Seasonal statistics
- Subjective statistics
- Draft information
API | API Version |
NFL | v7 |
Note: Authentication is required for all API calls. |
Examples:
>To find the team a player was drafted by: >- Call the season or weekly schedule and find a Game Id that they played in
- Call the Game Roster using the Game Id to get the Player Id
- Call the Player Profile and locate the Player Draft Team Alias.
- Call the season or weekly schedule and find the desired Team Id
- Call the Seasonal Statistics using the Team Id
- Locate the Team Defense Sacks.
Replay simulations are currently available exclusively for RESTful NFL and NCAA Football API endpoints. |
Fetching Available Recordings
To see a list of available recordings the below graphQL endpoint can be used. Sample Call curl --location --request POST 'https://playback.sportradar.com/graphql' \ --header 'Content-Type: application/json' \ --data-raw '{"query":"query getRecordings($league: String){\n recordings(league: $league){\n id\n scheduled\n meta\n league\n start\n end\n title\n apis {\n name\n description\n formats\n }\n }\n}","variables":{"league":"nfl"}}' The above query is specific to the NFL ("league":"nfl"). NCAA Football is also available ("league":"ncaafb"). Here is an NFL example response:
Register Your Session for Replay
Once you have selected a recording you wish to replay, you may start a session. Start a session using theid
of the desired recording. At this point the specific feed - if multiple feeds are available - does not matter.
For example:

recordingId
is needed (50d7e8f3-a1ce-4fcf-bb15-f8a2ad919e34 in the above sample), whether you want to replay one or all available options.
Sample Call
curl --location --request POST 'https://playback.sportradar.com/graphql' \
--header 'Content-Type: application/json' \
--data-raw '{"query":"mutation CreateSession($input: CreateSessionInput!) {\n createSession(input: $input)\n }","variables":{"input":{"recordingId":"50d7e8f3-a1ce-4fcf-bb15-f8a2ad919e34"}}}'
In the above, recordingId
is the id from the example response. This request will return your unique sessionId
to be used in subsequent data API requests.
Example sessionId
response:
{"data":{"createSession":"60414140-53c7-11ed-bd68-ad2289887b03_-5507944226"}}
Make an API Request
Here is a sample of a Game Boxscore request forrecordingId
50d7e8f3-a1ce-4fcf-bb15-f8a2ad919e34 with a contentType
of json:
Sample Call
curl --location --request GET 'https://playback.sportradar.com/replay/nfl/50d7e8f3-a1ce-4fcf-bb15-f8a2ad919e34?feed=boxscore&contentType=json&sessionId=[sessionId]'
To receive data updates you can now continually request this path, as you would with live game data in our RESTful APIs.
https://playback.sportradar.com/`{league}`/`{recordingId}`?feed=`{feed}`&contentType=`{contentType}`&sessionId=`{sessionId}`
Path Parameters
| Parameter | Description | | --------- | ----------- | | `league` | Desired league for the simulation.nfl
or ncaafb
|
| `recordingId` | ID of the recording.(ex. 50d7e8f3-a1ce-4fcf-bb15-f8a2ad919e34) |
Query String Parameters
| Parameter | Description | | --------- | ----------- | | `feed` | Desired feed for the simulation.boxscore
, game
, pbp
, rosters
|
| `contentType` | Desired content type.json
or xml
|
| `sessionId` | Session ID returned by the session request.(ex. aa23f380-2234-11ed-8a8a-cbecc410da60_-137242789) | ## Current Season Schedule Provides schedule information for the current season, including venue and broadcast info, and scoring results by quarter.
TTL / Cache: | 10 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Boxscore Information Data Points: | Attendance Away Team Overtime Points Away Team Points for Quarter Away Team Total Points |
Home Team Overtime Points Home Team Points for Quarter Home Team Total Points Overtime Id Overtime Number |
Overtime Sequence Quarter Id Quarter Number Quarter Sequence |
Game Information Data Points: | Away Team Alias Away Team Full Name Away Team Game Number Away Team Id Away Team Name Away Team SR Id Broadcast Internet Broadcast Network |
Broadcast Satellite Conference Game Duration Entry Mode Home Team Alias Home Team Full Name Home Team Game Number Home Team Id Home Team Name Home Team SR Id |
Id Number Scheduled Start Date/Time SR Id Status Weather - Condition Weather - Humidity Weather - Temperature Wind Direction Wind Speed |
League Information Data Points: | Bye Week Team Alias Bye Week Team Id Bye Week Team Name Bye Week Team SR Id |
Season Id Season Name Season Type Season Year |
Week Id Week Sequence Week Title |
Venue Data Points: | Address Capacity City Country Id |
Latitude Longitude Name Roof Type |
SR Id State Surface Zip |
TTL / Cache: | 10 seconds | ||
Update Frequency: | Hourly | ||
Content Type: | Raw XML or JSON | ||
Boxscore Information Data Points: | Attendance Away Team Overtime Points Away Team Points for Quarter Away Team Total Points |
Home Team Overtime Points Home Team Points for Quarter Home Team Total Points Overtime Id Overtime Number |
Overtime Sequence Quarter Id Quarter Number Quarter Sequence |
Game Information Data Points: | Away Team Alias Away Team Full Name Away Team Game Number Away Team Id Away Team Name Away Team SR Id Broadcast Internet Broadcast Network |
Broadcast Satellite Conference Game Duration Entry Mode Home Team Alias Home Team Full Name Home Team Game Number Home Team Id Home Team Name Home Team SR Id |
Id Number Scheduled Start Date/Time SR Id Status Weather - Condition Weather - Humidity Weather - Temperature Wind Direction Wind Speed |
League Information Data Points: | Bye Week Team Alias Bye Week Team Id Bye Week Team Name Bye Week Team SR Id |
Season Id Season Name Season Type Season Year |
Week Id Week Sequence Week Title |
Venue Data Points: | Address Capacity City Country Id |
Latitude Longitude Name Roof Type |
SR Id State Surface Zip |
TTL / Cache: | 300 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Game Information Data Points: | Id Last Modified |
Season Id | SR Id |
League Information Data Points: | Alias Change Log End Time |
Change Log Start Time Id |
Name Season Id |
Player Information Data Points: | Full Name Id |
Last Modified | SR Id |
Team Information Data Points: | Alias Id |
Last Modified Market |
Name SR Id |
TTL / Cache: | 300 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Player Information Data Points: | First Name Full Name Id |
Jersey Number Last Name |
Position Sportradar Id |
Transaction Information Data Points: | End Time From Team Alias From Team ID From Team Market From Team Name From Team Sportradar ID Start Time To Team Alias |
To Team ID To Team Market To Team Name To Team Sportradar ID Trade ID Trade Date Transaction Code Transaction Description |
Transaction Effective Date Transaction ID Transaction Last Modified Transaction Status After Transaction Status Before Transaction Type Transaction Year |
TTL / Cache: | 2 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Draft Information Data Points: | Broadcast Channel Broadcast Internet Broadcast Network Draft End Date Draft Id Draft Start Date Draft Status Draft Team Alias |
Draft Team Id Draft Team Market Draft Team Name Draft Year Pick Compensatory Pick Id Pick Number Pick Overall |
Pick Traded Round End Date Round Id Round Number Round Start Date Round Status Trade Id |
League Information Data Points: | Alias | Id | Name |
Player Information Data Points: | Prospect Birth Place Prospect Experience Prospect First Name Prospect Height Prospect Id |
Prospect Last Name Prospect League Id Prospect Name Prospect Position Prospect Publishable |
Prospect Source Id Prospect Team Name Prospect Top Prospect Prospect Weight |
Team Information Data Points: | Alias Id |
Market Name |
Sequence |
Venue Information Data Points: | Address City |
Country Name |
State |
Update Frequency: | Realtime | ||
TTL / Cache: | Live - 2s Non-Live - 120s |
Note: This endpoint will update to a 2s TTL (time to live) upon a game moving to inprogress. Upon closed, it will transfer to 120s. | |
Content Type: | Styled XML or Raw JSON | ||
Boxscore Information Data Points: | Attendance Away Team Challenges Remaining Away Team Challenges Used Away Team Coin Toss Decision Away Team Coin Toss Direction Away Team Coin Toss Outcome Away Team Overtime Points Away Team Points for Quarter Away Team Timeouts Remaining Away Team Timeouts Used Away Team Total Points Clock Coin Toss Quarter Current Situation Clock Current Situation Down Current Situation Team Alias Current Situation Team Id Current Situation Team Market Current Situation Team Name Current Situation Team SR Id |
Current Situation Team Yardline Current Situation Possession Team Alias Current Situation Possession Team Id Current Situation Possession Team Market Current Situation Possession Team Name Current Situation Possession Team SR Id Current Situation Yards to First Down Home Team Challenges Remaining Home Team Challenges Used Home Team Coin Toss Decision Home Team Coin Toss Direction Home Team Coin Toss Outcome Home Team Overtime Points Home Team Points for Quarter Home Team Timeouts Remaining Home Team Timeouts Used Home Team Total Points |
Last Event Clock Last Event Created At Last Event Deleted Last Event Description Last Event Id Last Event Sequence Last Event Source Last Event Type Last Event Updated At Last Event Wall Clock Overtime Id Overtime Number Overtime Sequence Quarter Quarter Id Quarter Number Quarter Sequence |
Game Information Data Points: | Away Team Alias Away Team Id Away Team Market Away Team Name Away Team SR Id Conference Game Coverage Duration Entry Mode Home Team Alias Home Team Id |
Home Team Market Home Team Name Home Team SR Id Game Id Game Number Game Scheduled Start Date/Time |
Game Type Neutral Site SR Id Status Weather Condition Weather - Humidity Weather - Temp Wind Direction Wind Speed |
League Information Data Points: | Season Id Season Name Season Type |
Season Year Week Id |
Week Sequence Week Title |
Play By Play Information Data Points: | Detail Category Detail Description Detail Direction Detail End Location - Team Alias Detail End Location - Yardline Detail First Touch Detail No Attempt Detail Onside Detail Penalty - Description Detail Penalty - No Play Detail Penalty - Result Detail Penalty - Safety Detail Penalty - Yards Detail Reason Missed Detail Result Detail - Sack Split Detail Sequence Detail Start Location - Team Alias Detail Start Location - Yardline Detail Yards Drive Created At Drive Duration Drive End Reason Drive First Downs Drive Gain Drive Id Drive Inside 20 Flag Drive Penalty Yards Drive Play Count Drive Scoring Drive Flag Drive Sequence Drive Start Reason Drive Updated At Ending Situation Clock Ending Situation Down Ending Situation - Location - Team Alias Ending Situation - Location - Team Id |
Ending Situation - Location - Team Market Ending Situation - Location - Team Name Ending Situation - Location - Team SR Id Ending Situation - Location - Team Yardline Ending Situation - Possession - Team Alias Ending Situation - Possession - Team Id Ending Situation - Possession - Team Market Ending Situation - Possession - Team Name Ending Situation - Possession - Team SR Id Ending Situation - Yards to First Down Event Clock Event Created At Event Description Event Id Event Sequence Event Type Event Updated At Play Away Points Play Blitz Play Created At Play Description Play Fake Field Goal Play Fake Punt Play Hash Mark Play Home Points Play Huddle Play Id Play Left Tightends Play Men in Box Play Pass Route Play Play Action Play Play Clock Play Play Direction Play Players Rushed Play Pocket Location Play QB at Snap |
Play Right Tightends Play Run Pass Option Play Running Lane Play Scoring Play Play Screen Pass Play Sequence Play Type Play Updated At Play Wall Clock Quarter Id Quarter Number Quarter Sequence Points After - Play Id Points After - Score Type Points After - Sequence Scoring - Away Team Score Scoring - Clock Scoring - Home Team Score Scoring - Points Scoring - Sequence Starting Situation Clock Starting Situation Down Starting Situation Location - Team Alias Starting Situation Location - Team Id Starting Situation Location - Team Market Starting Situation Location - Team Name Starting Situation - Location - Team SR Id Starting Situation Location - Team Yardline Starting Situation Possession - Team Alias Starting Situation Possession - Team Id Starting Situation Possession - Team Market Starting Situation Possession - Team Name Starting Situation - Possession - Team SR Id Starting Situation Yards to First Down |
Play Statistics Data Points: | Block Category Blocks Conversion Attempt Conversion Category Conversion Complete Coversion of Safety Defense Assisted Sacks Defense Assisted Tackles Defense Assisted Tackles for Loss Defense Batted Pass Defense Blitz Defense Block Defense Category Defense Conversion Attempt Defense Conversion Category Defense Conversion Complete Defense Defensive Completion Defense Defensive Target Defense Forced Fumble Defense Hurry Defense Interception Defense Interception Touchdown Defense Interception Yards Defense Knockdown Defense Missed Tackles Defense Nullified Play Flag Defense Pass Defended Defense Primary Defense QB Hit Defense Sack Defense Sack Yards Defense Safety Defense Tackle for Loss Defense Tackle for Loss Yards Defense Tackle Down Conversions Attempt Down Conversions Complete Down Conversions Down Extra Point Aborted Extra Point Attempt Extra Point Blocked Extra Point Made Extra Point Missed Extra Point Returned Extra Point Safety Field Goal Attempt Field Goal Attempt Yards Field Goal Blocked Field Goal Made Field Goal Missed Field Goal Returned Field Goal Nullified Field Goal Yards First Down Category |
Fumbles Forced Fumbles Fumble Fumbles Lost Fumbles Nullified Fumbles Opponent Recovery Fumbles Opponent Recovery Touchdown Fumbles Opponent Recovery Yards Fumbles Out of Bounds Fumbles Own Recovery Fumbles Own Recovery Touchdown Fumbles Own Recovery Yards Fumbles Play Category Kickoffs End Zone Kickoffs Gross Yards Kickoffs Inside 20 Kickoffs Kickoff Kickoffs Nullified Kickoffs Onside Attempt Kickoffs Onside Success Kickoffs Own Recovery Kickoffs Own Recovery Touchdown Kickoffs Squib Kick Kickoffs Touchback Kickoffs Yards Passing Attempt Passing Attempt Yards Passing Batted Pass Passing Blitz Passing Completion Passing First Down Passing Goal to Go Passing Hurry Passing Incompletion Type Passing Inside 20 Passing Interception Passing Interception Touchdown Passing Knockdown Passing Nullified Passing On Target Throws Passing Pocket Time Passing Sack Passing Sack Yards Passing Safety Passing Touchdown Passing Yards Penalties Penalty Penalties Yards Punting Attempt Punting Blocked Punting Downed Punting Endzone |
Punting Fair Catch Punting Hang Time Punting Inside 20 Punting Nullified Punting Out of Bounds Punting Touchback Punting Yards Receiving Broken Tackles Receiving Catchable Receiving Dropped Receiving First Down Receiving Goal to Go Receiving Inside 20 Receiving Nullified Receiving Reception Receiving Safety Receiving Target Receiving Touchdown Receiving Yards Receiving Yards After Catch Receiving Yards After Contact Returns Category Returns Downed Returns Fair Catch Returns First Down Returns Lateral Returns Nullified Returns Out of Bounds Returns Play Category Returns Return Returns Touchback Returns Touchdown Returns Yards Rushing Attempt Rushing Broken Tackles Rushing First Down Rushing Goal to Go Rushing Inside 20 Rushing Kneel Down Rushing Lateral Rushing Nullified Rushing Safety Rushing Scramble Rushing Tackle for Loss Rushing Tackle for Loss Yards Rushing Touchdown Rushing Yards Rushing Yards After Contact |
Player Information Data Points: | Full Name Id |
Jersey Number Position |
Role SR Id |
Standings Information Data Points: | Overall Losses | Overall Ties | Overall Wins |
Team Information Data Points: | Alias | Id Market |
Name SR Id |
Venue Information Data Points: | Address Capacity City Country Id |
Latitude Longitude Name Roof Type |
SR Id State Surface Zip |
Update Frequency: | Realtime | ||
TTL / Cache: | Live - 2s Non-Live - 120s |
Note: This endpoint will update to a 2s TTL (time to live) upon a game moving to inprogress. Upon closed, it will transfer to 120s. | |
Content Type: | Styled XML or JSON | ||
Boxscore Information Data Points: | Attendance Clock |
Quarter Officials Assignment |
Officials Full Name Officials Number |
Draft Information Data Points: | Draft Number Draft Round Draft Team Alias |
Draft Team Id Draft Team Market Draft Team Name |
Draft Team SR Id Draft Year |
Game Information Data Points: | Away Team Alias Away Team Id Away Team Market Away Team Name Away Team SR Id Conference Game Coverage Duration Entry Mode |
Home Team Alias Home Team Id Home Team Market Home Team Name Home Team SR Id Game Id |
Game Number Game Scheduled Start Date/Time Game Title Game Type Neutral Site SR Id Status Weather |
League Information Data Points: | Season Id Season Name Season Type |
Season Year Week Id |
Week Sequence Week Title |
Player Information Data Points: | Abbreviated Name Age (at time of game) Birth Date Birth Place College College Conference Draft Number Draft Round Draft Year Draft Team Alias |
Draft Team Id Draft Team Market Draft Team Name Draft Team SR Id First Name Full Name Game Status Height High School Id In-Game Status |
Jersey Number Last Name Name Suffix Position Preferred Name SR Id Weight |
Standings Information Data Points: | Overall Losses | Overall Ties | Overall Wins |
Team Information Data Points: | Alias Coach First Name Coach Full Name Coach Id |
Coach Last Name Name Suffix Coach Position Id |
Market Name SR Id |
Venue Information Data Points: | Address Capacity City Country Id |
Latitude Longitude Name Roof Type |
SR Id State Surface Zip |
Update Frequency: | Realtime | ||
TTL / Cache: | Live - 2s Non-Live - 120s |
Note: This endpoint will update to a 2s TTL (time to live) upon a game moving to inprogress. Upon closed, it will transfer to 120s. | |
Content Type: | Styled XML or Raw JSON | ||
Boxscore Information Data Points: | Attendance Away Team Challenges Remaining Away Team Challenges Used Away Team Timeouts Remaining Away Team Timeouts Used |
Away Team Total Points Clock Home Team Challenges Remaining Home Team Challenges Used Home Team Timeouts Remaining |
Home Team Timeouts Used Home Team Total Points Quarter |
Game Information Data Points: | Away Team Alias Away Team Id Away Team Market Away Team Name Away Team SR Id Conference Game Duration Entry Mode |
Home Team Alias Home Team Id Home Team Market Home Team Name Home Team SR Id Game Id |
Game Number Game Scheduled Start Date/Time SR Id Status Weather - Condition Weather - Humidity Weather - Temperature Wind Direction Wind Speed |
Player Game Statistics Data Points: | Conversions Attempts Conversion Category Conversion Successes Defense Assisted Tackles Defense Batted Passes Defense Blitzes Defense Combined Tackles Defensive Completions Defensive Targets Defense Forced Fumbles Defense Fumble Recoveries Defense Hurries Defense Interceptions Defense Knockdowns Defense Miscellaneous Assisted Tackles Defense Miscellaneous Forced Fumbles Defense Miscellaneous Fumble Recoveries Defense 4th Down Stops Defense Miscellaneous Tackles Defense Missed Tackles Defense Passes Defended Defense QB Hits Defense Sack Yards Defense Sacks Defense Safeties Defense Special Teams Assisted Tackles Defense Special Teams Blocks Defense Special Teams Forced Fumbles Defense Special Teams Fumble Recoveries Defense Special Teams Tackles Defense Tackles Defense Tackles for Loss Defense Tackles for Loss Yards Defense Three and Outs Forced Extra Points Kicking Attempts Extra Points Kicking Blocked Extra Points Kicking Made Extra Points Kicking Missed Extra Points Kicking Percent Field Goals Attempts Field Goals Attempts 1-19 Yards Field Goals Attempts 20-29 Yards Field Goals Attempts 30-39 Yards Field Goals Attempts 40-49 Yards Field Goals Attempts 50+ Yards Field Goals Average Yards Field Goals Blocked Field Goals Longest Field Goals Made Field Goals Made 1-19 Yards Field Goals Made 20-29 Yards Field Goals Made 30-39 Yards Field Goals Made 40-49 Yards Field Goals Made 50+ Yards Field Goals Missed Field Goals Percent Field Goal Yards Fumbles End Zone Touchdowns |
Fumbles Force Fumbles Fumbles Fumbles Fumbles Lost Fumbles Fumbles Opponent Recovery Fumbles Opponent Recovery Touchdowns Fumbles Opponent Recovery Yards Fumbles Out of Bounds Fumbles Own Recovery Fumbles Own Recovery Touchdowns Fumbles Own Recovery Yards Interception Returns Average Yards Interception Returns Longest Interception Returns Longest Touchdown Interception Returns Interception Returns Touchdowns Interception Returns Yards Kick Returns Average Yards Kick Returns Fair Catches Kick Returns Longest Kick Returns Longest Touchdown Kick Returns Returns Kick Returns Touchdowns Kick Returns Yards Kickoffs End Zone Kickoffs Inside 20 Kickoffs Kickoffs Onside Attempts Kickoffs Onside Successes Kickoffs Out of Bounds Kickoffs Return Yards Kickoffs Squib Kicks Kickoffs Total Endzone Kickoffs Touchbacks Kickoffs Yards Passing Air Yards Passing Attempts Passing Average Pocket Time Passing Average Yards Passing Batted Passes Passing Blitzes Passing Completion Percentage Passing Completions Passing Defended Passes Passing Dropped Passes Passing First Downs Passing Hurries Passing Interception Touchdowns Passing Interceptions Passing Knockdowns Passing Longest Passing Longest Touchdown Passing On Target Throws Passing Pocket Time Passing Poor Throws Passing Rating Passing Red Zone Attempts |
Passing Sack Yards Passing Sacks Passing Spikes Passing Throw Aways Passing Touchdowns Passing Yards Penalties Penalty First Downs Penalty Yards Punt Return Average Yards Punt Return Fair Catches Punt Return Longest Punt Return Longest Touchdown Punt Returns Punt Return Touchdowns Punt Return Yards Punts Attempts Punts Average Hang Time Punts Average Net Yards Punts Average Yards Punts Blocked Punts Hang Time Punts Inside 20 Punts Longest Punts Net Yards Punts Return Yards Punts Touchbacks Punts Yards Receiving Air Yards Receiving Average Yards Receiving Broken Tackles Receiving Catchable Passes Receiving Dropped Passes Receiving First Downs Receiving Longest Receiving Longest Touchdown Receiving Receptions Receiving Red Zone Targets Receiving Targets Receiving Touchdowns Receiving Yards Receiving Yards After Catch Receiving Yards After Contact Rushing Attempts Rushing Average Yards Rushing Broken Tackles Rushing First Downs Rushing Kneel Downs Rushing Longest Rushing Longest Touchdown Rushing Red Zone Attempts Rushing Scrambles Rushing Tackle for Loss Rushing Tackle for Loss Yards Rushing Touchdowns Rushing Yards Rushing Yards After Contact |
Team Game Statistics Data Points: | Conversions Defense Attempts Conversions Defense Successes Conversions Pass Attempts Conversions Pass Successes Conversions Rush Attempts Conversions Rush Successes Conversions Turnover Successes Defense Assisted Tackles Defense Batted Passes Defense Blitzes Defense Combined Tackles Defensive Completions Defensive Targets Defense Forced Fumbles Defense Fumble Recoveries Defense Hurries Defense Interceptions Defense Knockdowns Defense Miscellaneous Assisted Tackles Defense Miscellaneous Forced Fumbles Defense Miscellaneous Fumble Recoveries Defense Miscellaneous Tackles Defense Missed Tackles Defense Passes Defended Defense QB Hits Defense Sack Yards Defense Sacks Defense Safeties Defense Special Teams Assisted Tackles Defense Special Teams Blocks Defense Special Teams Forced Fumbles Defense Special Teams Fumble Recoveries Defense Special Teams Tackles Defense Tackles Defense Tackles for Loss Defense Tackles for Loss Yards Efficiency 3rd Down Attempts Efficiency 3rd Down Conversions Efficiency 3rd Down Percentage Efficiency 4th Down Attempts Efficiency 4th Down Conversions Efficiency 4th Down Percentage Efficiency Goal to Go Attempts Efficiency Goal to Go Conversions Efficiency Goal to Go Percentage Efficiency Red Zone Attempts Efficiency Red Zone Conversions Efficiency Red Zone Percentage Extra Points Kicking Attempts Extra Points Kicking Blocked Extra Points Kicking Made Extra Points Kicking Missed Extra Points Kicking Percent Field Goals Attempts Field Goals Attempts 1-19 Yards Field Goals Attempts 20-29 Yards Field Goals Attempts 30-39 Yards Field Goals Attempts 40-49 Yards Field Goals Attempts 50+ Yards Field Goals Average Yards Field Goals Blocked Field Goals Longest Field Goals Made Field Goals Made 1-19 Yards Field Goals Made 20-29 Yards Field Goals Made 30-39 Yards Field Goals Made 40-49 Yards Field Goals Made 50+ Yards Field Goals Missed |
Field Goals Net Attempts Field Goals Percent Field Goals Yards First Downs Passing First Downs Penalty First Downs Rushing First Downs Total Fumbles End Zone Touchdowns Fumbles Force Fumbles Fumbles Fumbles Fumbles Lost Fumbles Fumbles Opponent Recovery Fumbles Opponent Recovery Touchdowns Fumbles Opponent Recovery Yards Fumbles Out of Bounds Fumbles Own Recovery Fumbles Own Recovery Touchdowns Fumbles Own Recovery Yards Interception Returns Average Yards Interception Returns Longest Interception Returns Longest Touchdown Interception Returns Returns Interception Returns Touchdowns Interception Returns Yards Interceptions Interceptions Return Yards Interceptions Returned Kick Returns Average Yards Kick Returns Fair Catches Kick Returns Longest Kick Returns Longest Touchdown Kick Returns Returns Kick Returns Touchdowns Kick Returns Yards Kickoffs End Zone Kickoffs Inside 20 Kickoffs Kickoffs Out of Bounds Kickoffs Return Yards Kickoffs Total Endzone Kickoffs Touchbacks Kickoffs Yards Misc Returns Blocked Field Goal Touchdowns Misc Returns Blocked Punt Touchdowns Misc Returns End Zone Recovery Touchdowns Misc Returns Field Goal Return Touchdowns Misc Returns Returns Misc Returns Touchdowns Misc Returns Yards Passing Air Yards Passing Attempts Passing Average Yards Passing Batted Passes Passing Blitzes Passing Completion Percentage Passing Completions Passing Defended Passes Passing Dropped Passes Passing First Downs Passing Gross Yards Passing Hurries Passing Interception Touchdowns Passing Interceptions Passing Knockdowns Passing Longest Passing Longest Touchdown Passing Net Yards Passing On Target Throws |
Passing Pocket Time Passing Rating Passing Red Zone Attempts Passing Sack Yards Passing Sacks Passing Spikes Passing Throw Aways Passing Touchdowns Passing Yards Penalties Penalty First Downs Penalty Yards Punt Returns Average Yards Punt Returns Fair Catches Punt Returns Longest Punt Returns Longest Touchdown Punt Returns Punt Returns Touchdowns Punt Returns Yards Punts Attempts Punts Average Hang Time Punts Average Net Yards Punts Average Yards Punts Blocked Punts Hang Time Punts Inside 20 Punts Longest Punts Net Yards Punts Return Yards Punts Touchbacks Punts Yards Receiving Air Yards Receiving Average Yards Receiving Broken Tackles Receiving Catachable Passes Receiving Dropped Passes Receiving First Downs Receiving Longest Receiving Longest Touchdown Receiving Receptions Receiving Red Zone Targets Receiving Targets Receiving Touchdowns Receiving Yards Receiving Yards After Catch Receiving Yards After Contact Rushing Attempts Rushing Average Yards Rushing Broken Tackles Rushing First Downs Rushing Kneel Downs Rushing Longest Rushing Longest Touchdown Rushing Red Zone Attempts Rushing Scrambles Rushing Tackles for Loss Rushing Tackles for Loss Yards Rushing Touchdowns Rushing Yards Rushing Yards After Contact Touchdowns Fumble Return Touchdowns Interception Return Touchdowns Kick Return Touchdowns Other Touchdowns Pass Touchdowns Punt Return Touchdowns Rush Touchdowns Total Touchdowns Total Return |
Team Summary Data Points: | Average Gain Fumbles Fumbles Lost Penalties |
Penalty Yards Play Count Possession Time Return Yards |
Rushing Plays Safeties Total Yards Turnovers |
League Information Data Points: | Season Id Season Name Season Type |
Season Year Week Id |
Week Sequence Week Title |
Player Information Data Points: | Full Name | Id Jersey Number |
Position SR Id |
Standings Information Data Points: | Overall Losses | Overall Ties | Overall Wins |
Team Information Data Points: | Alias | Id Market |
Name SR Id |
Venue Data Points: | Address Capacity City Country Id |
Latitude Longitude Name Roof Type |
SR Id State Surface Zip |
TTL / Cache: | 300 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Franchise Information Data Points: | Alias | Id | Name |
League Information Data Points: | League Alias Conference Alias Conference Id |
Conference Name Division Alias Division Id |
Division Name League Id League Name |
Team Information Data Points: | Alias Championship Seasons Championships Won Conference Titles Division Titles Id Fight Song General Manager |
Market Mascot Name Nicknames Owner Playoff Appearances President SR Id |
Team Color Alpha Team Color Hex Color Team Color RGB Color Blue Team Color RGB Color Green Team Color RGB Color Red Team Color Type Year Founded |
Venue Information Data Points: | Address Capacity City Country Id |
Latitude Longitude Name Roof Type |
SR Id State Surface Zip |
Update Frequency: | Realtime | ||
TTL / Cache: | Live - 2s Non-Live - 120s |
Note: This endpoint will update to a 2s TTL (time to live) upon a game moving to inprogress. Upon closed, it will transfer to 120s. | |
Content Type: | Raw XML or JSON | ||
Boxscore Data Points: | Attendance Away Team Challenges Remaining Away Team Challenges Used Away Team Coin Toss Decision Away Team Coin Toss Direction Away Team Coin Toss Outcome Away Team Points for Quarter Away Team Timeouts Remaining Away Team Timeouts Used Away Team Total Points Clock |
Coin Toss Quarter Home Team Challenges Remaining Home Team Challenges Used Home Team Coin Toss Decision Home Team Coin Toss Direction Home Team Coin Toss Outcome Home Team Points for Quarter Home Team Timeouts Remaining Home Team Timeouts Used |
Home Team Total Points Overtime Id Overtime Number Overtime Sequence Quarter Quarter Id Quarter Number Quarter Sequence |
Game Information Data Points: | Away Team Alias Away Team Id Away Team Market Away Team Name Away Team SR Id Conference Game Duration Entry Mode |
Home Team Alias Home Team Id Home Team Market Home Team Name Home Team SR Id Game Id |
Game Number Game Scheduled Start Date/Time SR Id Status Weather |
League Information Data Points: | Season Id Season Name Season Type |
Season Year Week Id |
Week Sequence Week Title |
Play By Play Information Data Points: | Detail Category Detail Description Detail Direction Detail End Location - Team Alias Detail End Location - Yardline Detail - First Touch Detail No Attempt Detail - Onside Detail Penalty - Description Detail Penalty - No Play Detail Penalty - Result Detail Penalty - Safety Detail Penalty - Yards Detail - Reason Missed Detail Result Detail - Sack Split Detail Sequence Detail Start Location - Team Alias Detail Start Location - Yardline Detail Yards Drive Created At Drive Defensive Team Id Drive Defensive Team Points Drive Duration Drive End Clock Drive End Reason Drive First Downs Drive First Drive Yardline Drive Gain Drive Id Drive Inside 20 Flag Drive Last Drive Yardline Drive Net Yards Drive Offensive Team Id Drive Offensive Team Points Drive PAT Points Attempted Drive PAT Successful Drive Penalty Yards Drive Play Count Drive Scoring Drive Flag Drive Sequence Drive Start Clock Drive Start Reason Drive Team Sequence Drive Updated At Ending Situation Clock Ending Situation Down Ending Situation - Location - Team Alias Ending Situation - Location - Team Id Ending Situation - Location - Team Market Ending Situation - Location - Team Name Ending Situation - Location - Team SR Id Ending Situation - Location - Team Yardline |
Ending Situation - Possession - Team Alias Ending Situation - Possession - Team Id Ending Situation - Possession - Team Market Ending Situation - Possession - Team Name Ending Situation - Possession - Team SR Id Ending Situation - Yards to First Down Event Clock Event Created At Event Description Event Id Event Sequence Event Type Event Updated At Play Away Points Play Blitz Play Clock Play Created At Play Description Play Fake Field Goal Play Fake Punt Play Hash Mark Play Home Points Play Huddle Play Id Play Left Tightends Play Men in Box Play Pass Route Play Play Action Play Play Direction Play Players Rushed Play Pocket Location Play QB at Snap |
Play Right Tightends Play Run Pass Option Play Running Lane Play Scoring Play Play Screen Pass Play Sequence Play Type Play Updated At Play Wall Clock Quarter Id Quarter Number Quarter Sequence Points After - Play Id Points After - Score Type Points After - Sequence Scoring - Away Team Score Scoring - Clock Scoring - Home Team Score Scoring - Points Scoring - Sequence Starting Situation Clock Starting Situation Down Starting Situation Location - Team Alias Starting Situation Location - Team Id Starting Situation Location - Team Market Starting Situation Location - Team Name Starting Situation Location - Team Yardline Starting Situation Possession - Team Alias Starting Situation Possession - Team Id Starting Situation Possession - Team Market Starting Situation Possession - Team Name Starting Situation Yards to First Down |
Play Statistics Data Points: | Conversion Attempt Conversion Category Conversion Complete Defense Assisted Sacks Defense Assisted Tackles Defense Assisted Tackles for Loss Defense Batted Pass Defense Blitz Defense Block Defense Category Defense Conversion Attempt Defense Conversion Category Defense Conversion Complete Defense Defensive Completion Defense Defensive Target Defense Forced Fumble Defense Hurry Defense Interception Defense Interception Touchdown Defense Interception Yards Defense Knockdown Defense Missed Tackles Defense Nullified Play Flag Defense Pass Defended Defense Primary Defense QB Hit Defense Sack Defense Sack Yards Defense Safety Defense Tackle for Loss Defense Tackle for Loss Yards Defense Tackle Down Conversions Attempt Down Conversions Complete Down Conversions Down Extra Point Aborted Extra Point Attempt Extra Point Blocked Extra Point Made Extra Point Missed Extra Point Returned Extra Point Safety Field Goal Attempt Field Goal Attempt Yards Field Goal Blocked Field Goal Made Field Goal Missed Field Goal Returned Field Goal Nullified Field Goal Yards First Down Category |
Fumbles Forced Fumbles Fumble Fumbles Lost Fumbles Nullified Fumbles Opponent Recovery Fumbles Opponent Recovery Touchdown Fumbles Opponent Recovery Yards Fumbles Out of Bounds Fumbles Own Recovery Fumbles Own Recovery Touchdown Fumbles Own Recovery Yards Fumbles Play Category Kickoffs End Zone Kickoffs Gross Yards Kickoffs Inside 20 Kickoffs Kickoff Kickoffs Nullified Kickoffs Onside Attempt Kickoffs Onside Success Kickoffs Own Recovery Kickoffs Own Recovery Touchdown Kickoffs Squib Kick Kickoffs Touchback Kickoffs Yards Passing Attempt Passing Attempt Yards Passing Batted Pass Passing Blitz Passing Completion Passing First Down Passing Goal to Go Passing Hurry Passing Incompletion Type Passing Inside 20 Passing Interception Passing Interception Touchdown Passing Knockdown Passing Nullified Passing On Target Throws Passing Pocket Time Passing Sack Passing Sack Yards Passing Safety Passing Touchdown Passing Yards Penalties Penalty Penalties Yards Punting Attempt Punting Blocked Punting Downed Punting Endzone |
Punting Fair Catch Punting Hang Time Punting Inside 20 Punting Nullified Punting Out of Bounds Punting Touchback Punting Yards Receiving Broken Tackles Receiving Catchable Receiving Dropped Receiving First Down Receiving Goal to Go Receiving Inside 20 Receiving Nullified Receiving Reception Receiving Safety Receiving Target Receiving Touchdown Receiving Yards Receiving Yards After Catch Receiving Yards After Contact Returns Category Returns Downed Returns Fair Catch Returns First Down Returns Lateral Returns Nullified Returns Out of Bounds Returns Play Category Returns Return Returns Touchback Returns Touchdown Returns Yards Rushing Attempt Rushing Broken Tackles Rushing First Down Rushing Goal to Go Rushing Inside 20 Rushing Kneel Down Rushing Lateral Rushing Nullified Rushing Safety Rushing Scramble Rushing Tackle for Loss Rushing Tackle for Loss Yards Rushing Touchdown Rushing Yards Rushing Yards After Contact |
Player Information Data Points: | Full Name Id |
Jersey Number Position |
Role SR Id |
Team Information Data Points: | Alias | Id Market |
Name SR Id |
Standings Information Data Points: | Overall Losses | Overall Ties | Overall Wins |
Venue Information Data Points: | Address Capacity City Country Id |
Latitude Longitude Name Roof Type |
SR Id State Surface Zip |
TTL / Cache: | 120 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
League Information Data Points: | Season Id Season Name |
Season Type | Season Year |
Player Information Data Points: | Abbreviated Name Birth Date Birth Place College College Conference Draft Info Number Draft Info Round Draft Info Year Draft Team Alias Draft Team Id |
Draft Team Market Draft Team Name Draft Team SR Id Experience First Name Full Name Height High School Id Jersey Number |
Last Name Name Suffix Position Preferred Name SR Id Status Weight |
Seasonal Player Statistics Data Points: | Conversions Defense Attempts Conversions Defense Successes Conversions Pass Attempts Conversions Pass Successes Conversions Receiving Attempts Conversions Receiving Successes Conversions Rush Attempts Conversions Rush Successes Defense Assisted Tackles Defense Batted Passes Defense Blitzes Defense Combined Tackles Defensive Completions Defensive Targets Defense Forced Fumbles Defense Fumble Recoveries Defense Hurries Defense Interceptions Defense Knockdowns Defense Miscellaneous Assisted Tackles Defense Miscellaneous Forced Fumbles Defense Miscellaneous Fumble Recoveries Defense Miscellaneous Tackles Defense Missed Tackles Defense Passes Defended Defense QB Hits Defense Sack Yards Defense Sacks Defense Safeties Defense Special Teams Assisted Tackles Defense Special Teams Blocks Defense Special Teams Forced Fumbles Defense Special Teams Fumble Recoveries Defense Special Teams Tackles Defense Tackles Defense Tackles for Loss Defense Tackles for Loss Yards Extra Points Kicking Attempts Extra Points Kicking Blocked Extra Points Kicking Made Extra Points Kicking Missed Extra Points Kicking Percent Field Goals Attempts Field Goals Attempts 1-19 Yards Field Goals Attempts 20-29 Yards Field Goals Attempts 30-39 Yards Field Goals Attempts 40-49 Yards Field Goals Attempts 50+ Yards Field Goals Average Yards Field Goals Blocked Field Goals Longest Field Goals Made Field Goals Made 1-19 Yards Field Goals Made 20-29 Yards Field Goals Made 30-39 Yards Field Goals Made 40-49 Yards Field Goals Made 50+ Yards Field Goals Missed Field Goals Percent |
Field Goals Yards Fumbles End Zone Recovery Touchdowns Fumbles Force Fumbles Fumbles Fumbles Lost Fumbles Opponent Recovery Fumbles Opponent Recovery Touchdowns Fumbles Opponent Recovery Yards Fumbles Out of Bounds Fumbles Own Recovery Fumbles Own Recovery Touchdowns Fumbles Own Recovery Yards Games Played Games Started Interception Returns Average Yards Interception Returns Returns Interception Returns Touchdowns Interception Returns Yards Kick Returns Average Yards Kick Returns Fair Catches Kick Returns Kick Returns Touchdowns Kick Returns Yards Kickoffs End Zone Kickoffs Inside 20 Kickoffs Kickoffs Onside Attempts Kickoffs Onside Successes Kickoffs Out of Bounds Kickoffs Return Yards Kickoffs Squib Kicks Kickoffs Touchbacks Kickoffs Yards Passing Air Yards Passing Attempts Passing Average Pocket Time Passing Average Yards Passing Batted Passes Passing Blitzes Passing Completion Percentage Passing Completions Passing Defended Passes Passing Dropped Passes Passing First Downs Passing Gross Yards Passing Hurries Passing Interceptions Passing Interception Touchdowns Passing Knockdowns Passing Longest Passing Longest Touchdown Passing On Target Throws Passing Net Yards Passing Pocket Time Passing Poor Throws |
Passing Rating Passing Red Zone Attempts Passing Sack Yards Passing Sacks Passing Spikes Passing Throw Aways Passing Touchdowns Passing Yards Penalties Penalties Yards Punt Returns Average Yards Punt Returns Fair Catches Punt Returns Longest Punt Returns Longest Touchdown Punt Returns Returns Punt Returns Touchdowns Punt Returns Yards Punts Attempts Punts Average Hang Time Punts Average Net Yards Punts Average Yards Punts Blocked Punts Hang Time Punts Inside 20 Punts Longest Punts Net Yards Punts Return Yards Punts Touchbacks Punts Yards Receiving Air Yards Receiving Average Yards Receiving Broken Tackles Receiving Catchable Passes Receiving Dropped Passes Receiving First Downs Receiving Longest Receiving Longest Touchdown Receiving Receptions Receiving Red Zone Targets Receiving Targets Receiving Touchdowns Receiving Yards Receiving Yards After Catch Receiving Yards After Contact Rushing Attempts Rushing Average Yards Rushing Broken Tackles Rushing First Downs Rushing Kneel Downs Rushing Longest Rushing Longest Touchdown Rushing Red Zone Attempts Rushing Scrambles Rushing Tackles for Loss Rushing Tackles for Loss Yards Rushing Touchdowns Rushing Yards Rushing Yards After Contact |
Team Information Data Points: | Alias Id |
Market Name |
SR Id |
TTL / Cache: | 120 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
League Information Data Points: | Conference Alias Conference Id Conference Name Division Alias |
Division Id Division Name Season Id |
Season Name Season Type Season Year |
Standings Information Data Points: | Category Clinched Conference Losses Conference Points Against Conference Points For Conference Ties Conference Winning Perc. Conference Wins Division Losses Division Points Against Division Points For Division Rank Division Ties Division Winning Perc. Division Wins Home Losses Home Points Against Home Points For |
Home Ties Home Winning Perc. Home Wins Overall Losses Overall Points Against Overall Points For Overall Ties Overall Winning Perc. Overall Wins Road Losses Road Points Against Road Points For Road Ties Road Winning Perc. Road Wins Streak Description Streak Length Streak Type |
Strength of Schedule Strength of Schedule - Total Strength of Schedule - Wins Strength of Victory Strength of Victory - Total Strength of Victory - Wins Vs AFC Losses Vs AFC Points Against Vs AFC Points For Vs AFC Ties Vs AFC Winning Perc. Vs AFC Wins Vs NFC Losses Vs NFC Points Against Vs NFC Points For Vs NFC Ties Vs NFC Winning Perc. Vs NFC Wins |
Team Information Data Points: | Alias Id |
Market Name |
SR Id |
TTL / Cache: | 2 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Draft Information Data Points: | Broadcast Channel Broadcast Internet Broadcast Network Draft End Date |
Draft Id Draft Start Date Draft Status Draft Team Alias |
Draft Team Id Draft Team Market Draft Team Name Draft Year |
League Information Data Points: | Alias Conference Alias Conference Id |
Conference Name Division Alias Division Id |
Division Name Id Name |
Player Information Data Points: | Prospect Birth Place Prospect Experience Prospect First Name Prospect Height Prospect Id |
Prospect Last Name Prospect League Id Prospect Name Prospect Position |
Prospect Publishable Prospect Source Id Prospect Top Prospect Prospect Weight |
Team Information Data Points: | Alias Id |
Market | Name |
Venue Information Data Points: | Address City |
Country Name |
State |
TTL / Cache: | 10 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Boxscore Information Data Points: | Attendance Away Team Overtime Points Away Team Points for Quarter Away Team Total Points |
Home Team Overtime Points Home Team Points for Quarter Home Team Total Points Overtime Id Overtime Number |
Overtime Sequence Quarter Id Quarter Number Quarter Sequence |
Game Information Data Points: | Away Team Alias Away Team Full Name Away Team Game Number Away Team Id Away Team Name Away Team SR Id Broadcast Internet Broadcast Network |
Broadcast Satellite Conference Game Duration Entry Mode Home Team Alias Home Team Full Name Home Team Game Number Home Team Id Home Team Name Home Team SR Id |
Id Number Scheduled Start Date/Time SR Id Status Weather - Condition Weather - Humidity Weather - Temperature Wind Direction Wind Speed |
League Information Data Points: | Bye Week Team Alias Bye Week Team Id Bye Week Team Name Bye Week Team SR Id |
Season Id Season Name Season Type Season Year |
Week Id Week Sequence Week Title |
Venue Data Points: | Address Capacity City Country Id |
Latitude Longitude Name Roof Type |
SR Id State Surface Zip |
TTL / Cache: | 120 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
League Information Data Points: | Season Id Season Name |
Season Type | Season Year |
Player Information Data Points: | Full Name Id |
Jersey Number Position |
SR Id |
Opponent Seasonal Statistics Data Points: | Conversions Defense Attempts Conversions Defense Successes Conversions Pass Attempts Conversions Pass Successes Conversions Rush Attempts Conversions Rush Successes Conversions Turnover Successes Defense Assisted Tackles Defense Batted Passes Defense Blitzes Defense Combined Tackles Defensive Completions Defensive Targets Defense Forced Fumbles Defense Fumble Recoveries Defense Hurries Defense Interceptions Defense Knockdowns Defense Miscellaneous Assisted Tackles Defense Miscellaneous Forced Fumbles Defense Miscellaneous Fumble Recoveries Defense Miscellaneous Tackles Defense Missed Tackles Defense Passes Defended Defense QB Hits Defense Sack Yards Defense Sacks Defense Safeties Defense Special Teams Assisted Tackles Defense Special Teams Blocks Defense Special Teams Forced Fumbles Defense Special Teams Fumble Recoveries Defense Special Teams Tackles Defense Tackles Defense Tackles for Loss Defense Tackles for Loss Yards Efficiency 3rd Down Attempts Efficiency 3rd Down Conversions Efficiency 3rd Down Percentage Efficiency 4th Down Attempts Efficiency 4th Down Conversions Efficiency 4th Down Percentage Efficiency Goal to Go Attempts Efficiency Goal to Go Conversions Efficiency Goal to Go Percentage Efficiency Red Zone Attempts Efficiency Red Zone Conversions Efficiency Red Zone Percentage Extra Points Kicking Attempts Extra Points Kicking Blocked Extra Points Kicking Made Extra Points Kicking Percent Field Goals Attempts Field Goals Attempts 1-19 Yards Field Goals Attempts 20-29 Yards Field Goals Attempts 30-39 Yards Field Goals Attempts 40-49 Yards Field Goals Attempts 50+ Yards Field Goals Average Yards Field Goals Blocked Field Goals Longest Field Goals Made Field Goals Made 1-19 Yards Field Goals Made 20-29 Yards |
Field Goals Made 30-39 Yards Field Goals Made 40-49 Yards Field Goals Made 50+ Yards Field Goals Missed Field Goals Percent Field Goals Yards First Downs Passing First Downs Penalty First Downs Rushing First Downs Total Fumbles End Zone Recovery Touchdowns Fumbles Force Fumbles Fumbles Fumbles Lost Fumbles Opponent Recovery Fumbles Opponent Recovery Touchdowns Fumbles Opponent Recovery Yards Fumbles Out of Bounds Fumbles Own Recovery Fumbles Own Recovery Touchdowns Fumbles Own Recovery Yards Games Played Interception Returns Average Yards Interception Returns Longest Interception Returns Longest Touchdown Interception Returns Returns Interception Returns Touchdowns Interception Returns Yards Interceptions Interceptions Return Yards Interceptions Returned Kick Returns Average Yards Kick Returns Fair Catches Kick Returns Longest Kick Returns Longest Touchdown Kick Returns Returns Kick Returns Touchdowns Kick Returns Yards Kickoffs End Zone Kickoffs Inside 20 Kickoffs Kickoffs Onside Attempts Onside Successes Out of Bounds Kickoffs Return Yards Kickoffs Returned Kickoffs Squib Kicks Kickoffs Touchbacks Kickoffs Yards Misc Returns - Block FG TDs Misc Returns - Blocked Punt TDs Misc Returns - End Zone Recovery TDs Misc Returns - FG Return TDs Misc Returns - Longest Touchdown Misc Returns - Touchdowns Misc Returns - Yards Misc Returns Passing Air Yards Passing Attempts Passing Average Yards Passing Batted Passes Passing Blitzes Passing Completion Percentage Passing Completions Passing Defended Passes Passing Dropped Passes Passing Gross Yards Passing Hurries Passing Interceptions Passing Knockdowns Passing Longest Passing Longest Touchdown Passing Net Yards |
Passing On Target Throws Passing Pocket Time Passing Poor Throws Passing Rating Passing Red Zone Attempts Passing Sack Yards Passing Sacks Passing Spikes Passing Throw Aways Passing Touchdowns Passing Yards Penalties Penalty Yards Punt Returns Average Yards Punt Returns Fair Catches Punt Returns Longest Punt Returns Longest Touchdown Punt Returns Punt Returns Touchdowns Punt Returns Yards Punts Attempts Punts Average Hang Time Punts Average Net Yards Punts Average Yards Punts Blocked Punts Hang Time Punts Inside 20 Punts Longest Punts Net Yards Punts Return Yards Punts Touchbacks Punts Yards Receiving Air Yards Receiving Average Yards Receiving Broken Tackles Receiving Catchable Passes Receiving Dropped Passes Receiving Longest Receiving Longest Touchdown Receiving Receptions Receiving Red Zone Targets Receiving Targets Receiving Touchdowns Receiving Yards Receiving Yards After Catch Receiving Yards After Contact Rushing Attempts Rushing Average Yards Rushing Broken Tackles Rushing Kneel Downs Rushing Longest Rushing Longest Touchdown Rushing Red Zone Attempts Rushing Scrambles Rushing Tackles for Loss Rushing Tackles for Loss Yards Rushing Touchdowns Rushing Yards After Contact Rushing Yards Touchdowns Fumble Return Touchdowns Interception Return Touchdowns Kick Return Touchdowns Other Touchdowns Pass Touchdowns Punt Return Touchdowns Rush Touchdowns Total Touchdowns Total Return |
Seasonal Player Statistics Data Points: | Conversions Defense Attempts Conversions Defense Successes Conversions Pass Attempts Conversions Pass Successes Conversions Receiving Attempts Conversions Receiving Successes Conversions Rush Attempts Conversions Rush Successes Defense Assisted Tackles Defense Batted Passes Defense Blitzes Defense Combined Tackles Defensive Completions Defensive Targets Defense Forced Fumbles Defense Fumble Recoveries Defense Hurries Defense Interceptions Defense Knockdowns Defense Miscellaneous Assisted Tackles Defense Miscellaneous Forced Fumbles Defense Miscellaneous Fumble Recoveries Defense Miscellaneous Tackles Defense Missed Tackles Defense Passes Defended Defense QB Hits Defense Sack Yards Defense Sacks Defense Safeties Defense Special Teams Assisted Tackles Defense Special Teams Blocks Defense Special Teams Forced Fumbles Defense Special Teams Fumble Recoveries Defense Special Teams Tackles Defense Tackles Defense Tackles for Loss Defense Tackles for Loss Yards Extra Points Kicking Attempts Extra Points Kicking Blocked Extra Points Kicking Made Extra Points Kicking Missed Extra Points Kicking Percent Field Goals Attempts Field Goals Attempts 1-19 Yards Field Goals Attempts 20-29 Yards Field Goals Attempts 30-39 Yards Field Goals Attempts 40-49 Yards Field Goals Attempts 50+ Yards Field Goals Average Yards Field Goals Blocked Field Goals Longest Field Goals Made Field Goals Made 1-19 Yards Field Goals Made 20-29 Yards Field Goals Made 30-39 Yards Field Goals Made 40-49 Yards Field Goals Made 50+ Yards Field Goals Missed Field Goals Percent |
Field Goals Yards Fumbles End Zone Recovery Touchdowns Fumbles Force Fumbles Fumbles Fumbles Lost Fumbles Opponent Recovery Fumbles Opponent Recovery Touchdowns Fumbles Opponent Recovery Yards Fumbles Out of Bounds Fumbles Own Recovery Fumbles Own Recovery Touchdowns Fumbles Own Recovery Yards Games Played Games Started Interception Returns Average Yards Interception Returns Longest Interception Returns Longest Touchdown Interception Returns Returns Interception Returns Touchdowns Interception Returns Yards Kick Returns Average Yards Kick Returns Fair Catches Kick Returns Longest Kick Returns Longest Touchdown Kick Returns Kick Returns Touchdowns Kick Returns Yards Kickoffs End Zone Kickoffs Inside 20 Kickoffs Kickoffs Onside Attempts Kickoffs Onside Successes Kickoffs Out of Bounds Kickoffs Return Yards Kickoffs Squib Kicks Kickoffs Touchbacks Kickoffs Yards Passing Air Yards Passing Attempts Passing Average Pocket Time Passing Average Yards Passing Batted Passes Passing Blitzes Passing Completion Percentage Passing Completions Passing Defended Passes Passing Dropped Passes Passing First Downs Passing Gross Yards Passing Hurries Passing Interception Touchdowns Passing Interceptions Passing Knockdowns Passing Longest Passing Longest Touchdown Passing On Target Throws Passing Net Yards Passing Pocket Time Passing Poor Throws |
Passing Rating Passing Red Zone Attempts Passing Sack Yards Passing Sacks Passing Spikes Passing Throw Aways Passing Touchdowns Passing Yards Penalties Penalties Yards Punt Returns Average Yards Punt Returns Fair Catches Punt Returns Longest Punt Returns Longest Touchdown Punt Returns Returns Punt Returns Touchdowns Punt Returns Yards Punts Attempts Punts Average Hang Time Punts Average Net Yards Punts Average Yards Punts Blocked Punts Hang Time Punts Inside 20 Punts Longest Punts Net Yards Punts Return Yards Punts Touchbacks Punts Yards Receiving Air Yards Receiving Average Yards Receiving Broken Tackles Receiving Catchable Passes Receiving Dropped Passes Receiving First Downs Receiving Longest Receiving Longest Touchdown Receiving Receptions Receiving Red Zone Targets Receiving Targets Receiving Touchdowns Receiving Yards Receiving Yards After Catch Receiving Yards After Contact Rushing Attempts Rushing Average Yards Rushing Broken Tackles Rushing First Downs Rushing Kneel Downs Rushing Longest Rushing Longest Touchdown Rushing Red Zone Attempts Rushing Scrambles Rushing Tackles for Loss Rushing Tackles for Loss Yards Rushing Touchdowns Rushing Yards Rushing Yards After Contact |
Seasonal Team Statistics Data Points: | Conversions Defense Attempts Conversions Defense Successes Conversions Pass Attempts Conversions Pass Successes Conversions Rush Attempts Conversions Rush Successes Conversions Turnover Successes Defense 4th Down Stops Defense Assisted Tackles Defense Batted Passes Defense Blitzes Defense Combined Tackles Defense Combined Tackles Defensive Completions Defensive Targets Defense Forced Fumbles Defense Fumble Recoveries Defense Hurries Defense Interceptions Defense Knockdowns Defense Miscellaneous Assisted Tackles Defense Miscellaneous Forced Fumbles Defense Miscellaneous Fumble Recoveries Defense Miscellaneous Tackles Defense Missed Tackles Defense Passes Defended Defense QB Hits Defense Sack Yards Defense Sacks Defense Safeties Defense Special Teams Assisted Tackles Defense Special Teams Blocks Defense Special Teams Forced Fumbles Defense Special Teams Fumble Recoveries Defense Special Teams Tackles Defense Tackles Defense Tackles for Loss Defense Tackles for Loss Yards Defense Three and Outs Forced Efficiency 3rd Down Attempts Efficiency 3rd Down Conversions Efficiency 3rd Down Percentage Efficiency 4th Down Attempts Efficiency 4th Down Conversions Efficiency 4th Down Percentage Efficiency Goal to Go Attempts Efficiency Goal to Go Conversions Efficiency Goal to Go Percentage Efficiency Red Zone Attempts Efficiency Red Zone Conversions Efficiency Red Zone Percentage Extra Points Kicking Attempts Extra Points Kicking Blocked Extra Points Kicking Made Extra Points Kicking Percent Field Goals Attempts Field Goals Attempts 1-19 Yards Field Goals Attempts 20-29 Yards Field Goals Attempts 30-39 Yards Field Goals Attempts 40-49 Yards Field Goals Attempts 50+ Yards Field Goals Average Yards Field Goals Blocked Field Goals Longest Field Goals Made Field Goals Made 1-19 Yards Field Goals Made 20-29 Yards |
Field Goals Made 30-39 Yards Field Goals Made 40-49 Yards Field Goals Made 50+ Yards Field Goals Missed Field Goals Percent Field Goals Yards First Downs Passing First Downs Penalty First Downs Rushing First Downs Total Fumbles End Zone Recovery Touchdowns Fumbles Force Fumbles Fumbles Fumbles Lost Fumbles Fumbles Opponent Recovery Fumbles Opponent Recovery Touchdowns Fumbles Opponent Recovery Yards Fumbles Out of Bounds Fumbles Own Recovery Fumbles Own Recovery Touchdowns Fumbles Own Recovery Yards Team Games Played Interception Returns Average Yards Interception Returns Longest Interception Returns Longest Touchdown Interception Returns Interception Returns Touchdowns Interception Returns Yards Interceptions Interceptions Return Yards Interceptions Returned Kick Returns Average Yards Kick Returns Fair Catches Kick Returns Longest Kick Returns Longest Touchdown Kick Returns Kick Returns Touchdowns Kick Returns Yards Kickoffs End Zone Kickoffs Inside 20 Kickoffs Kickoffs Onside Attempts Kickoffs Onside Successes Kickoffs Out of Bounds Kickoffs Return Yards Kickoffs Returned Kickoffs Squib Kicks Kickoffs Touchbacks Kickoffs Yards Passing Air Yards Passing Attempts Passing Average Yards Passing Batted Passes Passing Blitzes Passing Completion Percentage Passing Completions Passing Defended Passes Passing Dropped Passes Passing Gross Yards Passing Hurries Passing Interception Touchdowns Passing Interceptions Passing Knockdowns Passing Longest Passing Longest Touchdown Passing Net Yards Passing On Target Throws |
Passing Pocket Time Passing Poor Throws Passing Rating Passing Red Zone Attempts Passing Sack Yards Passing Sacks Passing Spikes Passing Throw Aways Passing Touchdowns Passing Yards Penalties Penalty Yards Punt Returns Average Yards Punt Returns Fair Catches Punt Returns Longest Punt Returns Longest Touchdown Punt Returns Punt Returns Touchdowns Punt Returns Yards Punts Attempts Punts Average Hang Time Punts Average Net Yards Punts Average Yards Punts Blocked Punts Hang Time Punts Inside 20 Punts Longest Punts Net Yards Punts Return Yards Punts Touchbacks Punts Yards Receiving Air Yards Receiving Average Yards Receiving Broken Tackles Receiving Catchable Passes Receiving Dropped Passes Receiving Longest Receiving Longest Touchdown Receiving Receptions Receiving Red Zone Targets Receiving Targets Receiving Touchdowns Receiving Yards Receiving Yards After Catch Receiving Yards After Contact Rushing Attempts Rushing Average Yards Rushing Broken Tackles Rushing Kneel Downs Rushing Longest Rushing Longest Touchdown Rushing Red Zone Attempts Rushing Scrambles Rushing Tackles for Loss Rushing Tackles for Loss Yards Rushing Touchdowns Rushing Yards After Contact Rushing Yards Touchdowns Fumble Return Touchdowns Interception Return Touchdowns Kick Return Touchdowns Other Touchdowns Pass Touchdowns Punt Return Touchdowns Rush Touchdowns Total Touchdowns Total Return |
Team Information Data Points: | Alias Id |
Market Name |
SR Id |
TTL / Cache: | 300 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
League Information Data Points: | Alias Id Name Season End Date |
Season Id Season Start Date Season Status |
Season Type Season Type Code Season Year |
TTL / Cache: | 2 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Draft Information Data Points: | Broadcast Channel Broadcast Internet Broadcast Network Draft End Date Draft Id Draft Start Date Draft Status Draft Team Alias |
Draft Team Id Draft Team Market Draft Team Name Draft Year Pick Compensatory Pick Id Pick Number Pick Overall |
Pick Traded Round End Date Round Id Round Number Round Start Date Round Status Trade Id |
League Information Data Points: | Alias | Id | Name |
Player Information Data Points: | Prospect Birth Place Prospect Experience Prospect First Name Prospect Height Prospect Id |
Prospect Last Name Prospect League Id Prospect Name Prospect Position |
Prospect Publishable Prospect Source Id Prospect Team Name Prospect Top Prospect Prospect Weight |
Team Information Data Points: | Alias Id |
Market Name |
Sequence |
Venue Information Data Points: | Address City |
Country Name |
State |
TTL / Cache: | 300 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Franchise Information Data Points: | Alias | Id | Name |
League Information Data Points: | Conference Alias Conference Id |
Conference Name Division Alias |
Division Id Division Name |
Player Information Data Points: | Abbreviated Name Birth Date Birth Place College College Conference Draft Info Number Draft Info Round Draft Info Year Draft Team Alias Draft Team Id |
Draft Team Market Draft Team Name Draft Team SR Id Experience First Name Full Name Height High School Id Jersey Number |
Last Name Name Suffix Position Preferred Name SR Id Status Weight |
Team Information Data Points: | Alias Championship Seasons Championships Won Coach First Name Coach Full Name Coach Id Coach Last Name Coach Name Suffix Coach Position Conference Titles |
Division Titles Fight Song General Manager Id Market Mascot Name Nicknames Owner |
Playoff Appearances President SR Id Team Color - Alpha Team Color - RGB Blue Team Color - RGB Green Team Color - RGB Red Team Color - Type Year Founded |
Venue Data Points: | Address Capacity City Country Id |
Latitude Longitude Name Roof Type |
SR Id State Surface Zip |
TTL / Cache: | 300 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Franchise Information Data Points: | Alias | Id | Name |
League Information Data Points: | Conference Alias Conference Id |
Conference Name Division Alias |
Division Id Division Name |
Player Information Data Points: | Abbreviated Name Birth Date Birth Place College College Conference Draft Info Number Draft Info Round Draft Info Year Draft Team Alias Draft Team Id |
Draft Team Market Draft Team Name Draft Team SR Id Experience First Name Full Name Height High School Id Jersey Number |
Last Name Name Suffix Position Preferred Name SR Id Status Weight |
Team Information Data Points: | Alias Coach First Name Coach Full Name Coach Id |
Coach Last Name Coach Name Suffix Coach Position Id |
Market Name SR Id |
Venue Data Points: | Address Capacity City Country Id |
Latitude Longitude Name Roof Type |
SR Id State Surface Zip |
TTL / Cache: | 2 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Draft Information Data Points: | Broadcast Channel Broadcast Internet Broadcast Network Draft End Date |
Draft Id Draft Start Date Draft Status Draft Team Alias |
Draft Team Id Draft Team Market Draft Team Name Draft Year |
League Information Data Points: | Alias Conference Alias Conference Id |
Conference Name Division Alias Division Id |
Division Name Id Name |
Player Information Data Points: | Prospect Birth Place Prospect Experience Prospect First Name Prospect Height Prospect Id |
Prospect Last Name Prospect League Id Prospect Name Prospect Position |
Prospect Publishable Prospect Source Id Prospect Team Name Prospect Top Prospect Prospect Weight |
Team Information Data Points: | Alias Id |
Market | Name |
Venue Information Data Points: | Address City |
Country Name |
State |
TTL / Cache: | 2 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Draft Information Data Points: | Broadcast Channel Broadcast Internet Broadcast Network Draft End Date Draft Id Draft Start Date Draft Status Draft Team Alias Draft Team Id Draft Team Market |
Draft Team Name Draft Year Future Pick Round Future Pick Year Item Amount Item Id Item Type Pick Compensatory Pick Id Pick Number Pick Overall |
Pick Supplemental Round End Date Round Id Round Number Round Start Date Trade Complete Trade Id Trade Sequence Transaction Id |
League Information Data Points: | Alias | Id | Name |
Player Information Data Points: | First Name Id |
Last Name Position |
Source Id SR Id |
Team Information Data Points: | Alias Coach First Name Coach Id |
Coach Last Name Coach Source Id Team Direction |
Id Market Name |
Venue Information Data Points: | Address City |
Country Name |
State |
TTL / Cache: | 120 seconds | ||
Update Frequency: | Updated shortly before the game, but may be updated during or post game. | ||
Content Type: | Raw XML or JSON | ||
Depth Chart Data Points: | Position Name | Depth | |
League Information Data Points: | Season Id Season Name Season Type |
Season Year Week Id |
Week Sequence Week Title |
Player Data Points: | Full Name Id |
Jersey Number Position |
SR Id |
Team Information Data Points: | Alias Id |
Market Name |
SR Id |
TTL / Cache: | 120 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Injury Data Points: | Status Status Date |
Practice Status | Description |
League Information Data Points: | Season Id Season Name Season Type |
Season Year Week Id |
Week Sequence Week Title |
Player Data Points: | Full Name Id |
Jersey Number Position |
SR Id |
Team Information Data Points: | Alias Id |
Market Name |
SR Id |
TTL / Cache: | 10 seconds | ||
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Boxscore Information Data Points: | Attendance Away Team Overtime Points Away Team Points for Quarter Away Team Total Points |
Home Team Overtime Points Home Team Points for Quarter Home Team Total Points Overtime Id Overtime Number |
Overtime Sequence Quarter Id Quarter Number Quarter Sequence |
Game Information Data Points: | Away Team Alias Away Team Full Name Away Team Game Number Away Team Id Away Team Name Away Team SR Id Broadcast Internet Broadcast Network |
Broadcast Satellite Conference Game Duration Entry Mode Home Team Alias Home Team Full Name Home Team Game Number Home Team Id Home Team Name Home Team SR Id |
Id Number Scheduled Start Date/Time SR Id Status |
League Information Data Points: | Bye Week Team Alias Bye Week Team Id Bye Week Team Name Bye Week Team SR Id |
Season Id Season Name Season Type Season Year |
Week Id Week Sequence Week Title |
Venue Data Points: | Address Capacity City Country Id |
Latitude Longitude Name Roof Type |
SR Id State Surface Zip |
For Java, we have also provided a Stream Client to assist your integration.
Note: In the provided Java sample, replace "URL GOES HERE" with the desired Push feed URL. ```ruby require 'httpclient' module Sportradar module HTTP module Stream class Client attr_reader :url, :logger def initialize(url, publisher, logger) @url = url @logger = logger @publisher = publisher @client = ::HTTPClient.new(:agent_name => 'SportsData/1.0') end def start @thread ||= Thread.new do logger.debug "Starting loop" @client.get_content(url, :follow_redirect => true) do |chunk| @publisher.publish(::JSON.parse(chunk)) if @publisher end logger.debug "finished loop" end end def stop @thread.terminate if @thread end end end end end ``` ```java package com.sportradar.http.stream.client; import org.junit.After; import org.junit.Before; import org.junit.Test; public class StreamClientTest { private StreamClient client; private static String SERVICE_URL = "
Note: Optional query string parameters must be added after your API key with an ampersand (&). If you are filtering for more than one result, separate the results with a comma (,) and no spaces. |
Example: draft=sd:draft:04b11293-240e-4340-8f4f-ded6c6281fe9 | | `locale` | Locale expressed as 2 letter code: locale={language_code}
Example: locale=en | Return to top ## Push Draft Trades ```ruby require 'uri' require 'net/http' require 'openssl' url = URI("https://api.sportradar.us/draft/nfl/trial/stream/en/trades/subscribe?api_key={your_api_key}") http = Net::HTTP.new(url.host, url.port) http.use_ssl = true http.verify_mode = OpenSSL::SSL::VERIFY_NONE request = Net::HTTP::Get.new(url) response = http.request(request) puts response.read_body ``` ```python import requests import json r = requests.get("https://api.sportradar.com/draft/nfl/trial/stream/en/trades/subscribe", params = {'api_key': 'your_api_key'}, allow_redirects=False) redirect_url = r.headers['Location'] r = requests.get(redirect_url, stream=True) for line in r.iter_lines(): # filter out keep-alive new lines if line: decoded_line = line.decode('utf-8') print(json.loads(decoded_line)) ``` ```shell curl -L GET 'api.sportradar.us/draft/nfl/trial/stream/en/trades/subscribe?api_key={your_api_key}' ``` > The above command returns json like this. Provides summary details of all in-draft trades in real-time. https://api.sportradar.us/draft/nfl/`{access_level}`/stream/`{language_code}`/trades/subscribe?api_key=`{your_api_key}` Replace placeholders with the following query parameters: | Parameter | Description | | --------- | ----------- | | `access_level` | Defines the access level of your API key as Production (production), or Trial (trial). | | `language_code` | Optional code for supported languages: en (English) or translations (Any other language translations. See optional query string parameters for locale.) | | `your_api_key` | Your API key. | ### Optional Query String Parameters >Example including optional query string parameters: ```ruby require 'uri' require 'net/http' require 'openssl' url = URI("https://api.sportradar.us/draft/nfl/trial/stream/en/trades/subscribe?api_key={your_api_key}&draft=sd:draft:04b11293-240e-4340-8f4f-ded6c6281fe9&league=NFL") http = Net::HTTP.new(url.host, url.port) http.use_ssl = true http.verify_mode = OpenSSL::SSL::VERIFY_NONE request = Net::HTTP::Get.new(url) response = http.request(request) puts response.read_body ``` ```python import requests import json r = requests.get("https://api.sportradar.com/draft/nfl/trial/stream/en/trades/subscribe", params = {'api_key': 'your_api_key', 'draft': 'sd:draft:04b11293-240e-4340-8f4f-ded6c6281fe9', 'league': 'NFL'}, allow_redirects=False) redirect_url = r.headers['Location'] r = requests.get(redirect_url, stream=True) for line in r.iter_lines(): # filter out keep-alive new lines if line: decoded_line = line.decode('utf-8') print(json.loads(decoded_line)) ``` ```shell curl -L GET 'api.sportradar.us/draft/nfl/trial/stream/en/trades/subscribe?api_key={your_api_key}&draft=sd:draft:04b11293-240e-4340-8f4f-ded6c6281fe9&league=NFL' ``` In addition to the URL parameters listed above, you can filter the Trades information with one or more of the following optional query string parameters.
Note: Optional query string parameters must be added after your API key with an ampersand (&). If you are filtering for more than one result, separate the results with a comma (,) and no spaces. |
Example: draft=sd:draft:04b11293-240e-4340-8f4f-ded6c6281fe9 | | `locale` | Locale expressed as 2 letter code: locale={language_code}
Example: locale=en | Return to top ## Push Events ```ruby require 'uri' require 'net/http' require 'openssl' url = URI("https://api.sportradar.us/nfl/official/trial/stream/en/events/subscribe?api_key={your_api_key}") http = Net::HTTP.new(url.host, url.port) http.use_ssl = true http.verify_mode = OpenSSL::SSL::VERIFY_NONE request = Net::HTTP::Get.new(url) response = http.request(request) puts response.read_body ``` ```python import requests import json r = requests.get("https://api.sportradar.com/nfl/official/trial/stream/en/events/subscribe", params = {'api_key': 'your_api_key'}, allow_redirects=False) redirect_url = r.headers['Location'] r = requests.get(redirect_url, stream=True) for line in r.iter_lines(): # filter out keep-alive new lines if line: decoded_line = line.decode('utf-8') print(json.loads(decoded_line)) ``` ```shell curl -L GET 'api.sportradar.us/nfl/official/trial/stream/en/events/subscribe?api_key={your_api_key}' ``` > The above command returns json like this. > Click here for Push samples (Events, Pulse, Statistics) of a complete game. Provides detailed, real-time information on every live game event. https://api.sportradar.us/nfl/official/`{access_level}`/stream/`{language_code}`/events/subscribe?api_key=`{your_api_key}` Replace placeholders with the following query parameters: | Parameter | Description | | --------- | ----------- | | `access_level` | Defines the access level of your API key as Production (production), or Trial (trial). | | `language_code` | Optional code for supported languages: en (English) or translations (Any other language translations. See optional query string parameters for locale.) | | `your_api_key` | Your API key. | ### Optional Query String Parameters >Example including optional query string parameters: ```ruby require 'uri' require 'net/http' require 'openssl' url = URI("https://api.sportradar.us/nfl/official/trial/stream/en/events/subscribe?api_key={your_api_key}&status=inprogress&match=sd:match:673b459c-7506-4c11-9273-1b9502537f1d") http = Net::HTTP.new(url.host, url.port) http.use_ssl = true http.verify_mode = OpenSSL::SSL::VERIFY_NONE request = Net::HTTP::Get.new(url) response = http.request(request) puts response.read_body ``` ```python import requests import json r = requests.get("https://api.sportradar.com/nfl/official/trial/stream/en/events/subscribe", params = {'api_key': 'your_api_key', 'status': 'inprogress', 'match': 'sd:match:673b459c-7506-4c11-9273-1b9502537f1d'}, allow_redirects=False) redirect_url = r.headers['Location'] r = requests.get(redirect_url, stream=True) for line in r.iter_lines(): # filter out keep-alive new lines if line: decoded_line = line.decode('utf-8') print(json.loads(decoded_line)) ``` ```shell curl -L GET 'api.sportradar.us/nfl/official/trial/stream/en/events/subscribe?api_key={your_api_key}&status=inprogress&match=sd:match:673b459c-7506-4c11-9273-1b9502537f1d' ``` In addition to the URL parameters listed above, you can filter the Events information with one or more of the following optional query string parameters.
Note: Optional query string parameters must be added after your API key with an ampersand (&). If you are filtering for more than one result, separate the results with a comma (,) and no spaces. |
Example: event_category=redzone
Valid event categories: redzone, two_minute, scoring_play, big_play, turnover | | `event_type` | Event type expressed as: {event_type}.
Example: event_type=timeout
Valid event types: setup, timeout, tv_timeout, two_minute_warning, comment, period_end, game_over | | `locale` | Locale expressed as 2 letter code: locale={language_code}
Example: locale=en | | `match` | Match id expressed as: sd:match:{match_id}.
Example: match_id=sd:match:673b459c-7506-4c11-9273-1b9502537f1d | | `status` | Status type expressed as: inprogress or created.
Example: status=inprogress | | `team` | Team id expressed as: sd:team:{team_id}.
Example: team_id=sd:team:4415b0a7-0f24-11e2-8525-18a905767e44 | Return to top ## Push Pulse ```ruby require 'uri' require 'net/http' require 'openssl' url = URI("https://api.sportradar.us/nfl/official/trial/stream/en/pulse/subscribe?api_key={your_api_key}") http = Net::HTTP.new(url.host, url.port) http.use_ssl = true http.verify_mode = OpenSSL::SSL::VERIFY_NONE request = Net::HTTP::Get.new(url) response = http.request(request) puts response.read_body ``` ```python import requests import json r = requests.get("https://api.sportradar.com/nfl/official/trial/stream/en/pulse/subscribe", params = {'api_key': 'your_api_key'}, allow_redirects=False) redirect_url = r.headers['Location'] r = requests.get(redirect_url, stream=True) for line in r.iter_lines(): # filter out keep-alive new lines if line: decoded_line = line.decode('utf-8') print(json.loads(decoded_line)) ``` ```shell curl -L GET 'api.sportradar.us/nfl/official/trial/stream/en/pulse/subscribe?api_key={your_api_key}' ``` > The above command returns json like this. > Click here for Push samples (Events, Pulse, Statistics) of a complete game. Provides real-time messages about on-field activity before, during, and after a play.
Messages will include: players approaching the line of scrimmage, ball snap (play start), end of play, game clock status (start and stop), play event outcome, and updated game state info (possession, down, distance, and location).
Note: Our NFL Push Pulse feed is available exclusively for Realtime plans with Push enabled. Reach out to our sales team for more information. |
Note: Optional query string parameters must be added after your API key with an ampersand (&). If you are filtering for more than one result, separate the results with a comma (,) and no spaces. |
Example: event_category=redzone
Valid event categories: redzone, two_minute, scoring_play, big_play, turnover | | `event_type` | Event type expressed as: {event_type}.
Example: event_type=pass | | `locale` | Locale expressed as 2 letter code: locale={language_code}
Example: locale=en | | `match` | Match id expressed as: sd:match:{match_id}.
Example: sd:match:489b0cb2-117a-4118-98cc-1992ffbb056e | | `status` | Status type expressed as: inprogress or created.
Example: status=inprogress | | `team` | Team id expressed as: sd:team:{team_id}.
Example: team_id=sd:team:4415b0a7-0f24-11e2-8525-18a905767e44 | Return to top ## Push Statistics ```ruby require 'uri' require 'net/http' require 'openssl' url = URI("https://api.sportradar.us/nfl/official/trial/stream/en/statistics/subscribe?api_key={your_api_key}") http = Net::HTTP.new(url.host, url.port) http.use_ssl = true http.verify_mode = OpenSSL::SSL::VERIFY_NONE request = Net::HTTP::Get.new(url) response = http.request(request) puts response.read_body ``` ```python import requests import json r = requests.get("https://api.sportradar.com/nfl/official/trial/stream/en/statistics/subscribe", params = {'api_key': 'your_api_key'}, allow_redirects=False) redirect_url = r.headers['Location'] r = requests.get(redirect_url, stream=True) for line in r.iter_lines(): # filter out keep-alive new lines if line: decoded_line = line.decode('utf-8') print(json.loads(decoded_line)) ``` ```shell curl -L GET 'api.sportradar.us/nfl/official/trial/stream/en/statistics/subscribe?api_key={your_api_key}' ``` > The above command returns json like this. > Click here for Push samples (Events, Pulse, Statistics) of a complete game. Provides detailed, real-time game stats at the team and player level for all live games. https://api.sportradar.us/nfl/official/`{access_level}`/stream/`{language_code}`/statistics/subscribe?api_key=`{your_api_key}` Replace placeholders with the following query parameters: | Parameter | Description | | --------- | ----------- | | `access_level` | Defines the access level of your API key as Production (production), or Trial (trial). | | `language_code` | Optional code for supported languages: en (English) or translations (Any other language translations. See optional query string parameters for locale.) | | `your_api_key` | Your API key. | ### Optional Query String Parameters >Example including optional query string parameters: ```ruby require 'uri' require 'net/http' require 'openssl' url = URI("https://api.sportradar.us/nfl/official/trial/stream/en/statistics/subscribe?api_key={your_api_key}&status=inprogress&match=sd:match:673b459c-7506-4c11-9273-1b9502537f1d") http = Net::HTTP.new(url.host, url.port) http.use_ssl = true http.verify_mode = OpenSSL::SSL::VERIFY_NONE request = Net::HTTP::Get.new(url) response = http.request(request) puts response.read_body ``` ```python import requests import json r = requests.get("https://api.sportradar.com/nfl/official/trial/stream/en/statistics/subscribe", params = {'api_key': 'your_api_key', 'status': 'inprogress', 'match': 'sd:match:673b459c-7506-4c11-9273-1b9502537f1d'}, allow_redirects=False) redirect_url = r.headers['Location'] r = requests.get(redirect_url, stream=True) for line in r.iter_lines(): # filter out keep-alive new lines if line: decoded_line = line.decode('utf-8') print(json.loads(decoded_line)) ``` ```shell curl -L GET 'api.sportradar.us/nfl/official/trial/stream/en/statistics/subscribe?api_key={your_api_key}&status=inprogress&match=sd:match:673b459c-7506-4c11-9273-1b9502537f1d' ``` In addition to the URL parameters listed above, you can filter the Statistics information with one or more of the following optional query string parameters.
Note: Optional query string parameters must be added after your API key with an ampersand (&). If you are filtering for more than one result, separate the results with a comma (,) and no spaces. |
Example: locale=en | | `match` | Match id expressed as: sd:match:{match_id}.
Example: match_id=sd:match:4d1c4eb9-69d4-46fc-a42b-12be98227964 | | `participant` | Team or player id expressed as: sd:team:{team_id} or sd:player:{player_id} Examples: sd:team:82cf9565-6eb9-4f01-bdbd-5aa0d472fcd9 or sd:player:e3181493-6a2a-4e95-aa6f-3fc1ddeb7512 | | `status` | Status type expressed as: inprogress or created.
Example: status=inprogress | Return to top ## Frequently Asked Questions
Q: What format are date fields presented in?
A: When we present date only values we present these in the ISO 8601 standard format.
ex: 2013-04-03
We use these for attributes that have date and no time (such as birthdate). For more information: https://en.wikipedia.org/wiki/ISO_8601
Q: What format are the date/time fields presented in?
A: All of our Date/Time attributes are in UTC, presented in the ISO 8601 standard format.
ex: 2013-04-03T18:15:00+00:00
For more information: https://en.wikipedia.org/wiki/ISO_8601
Q: When are the game scores added to the Schedule feeds?
A: Game and period scores will be added to the feed when the game status changes to complete.
Q: What are the season types and their descriptions?
A: Here are the valid season types and their descriptions:
- PRE – Pre-season
- REG – Regular season
- PST – Post-season
Q: What are the player positions I can expect to see?
A: Below is a list of player positions that appear in our feeds and their descriptions. Note that additional decommissioned positions may appear in older seasons.
- C - Center
- CB - Cornerback
- DB - Defensive Back
- DE - Defensive End
- DL - Defensive Lineman
- DT - Defensive Tackle
- FB - Fullback
- FS - Free Safety
- G - Offensive Guard
- K - Kicker
- LB - Linebacker
- LS - Long Snapper
- MLB - Middle Linebacker
- NT - Nose Tackle
- OG - Offensive Guard
- OL - Offensive Lineman
- OLB - Outside Linebacker
- OT - Offensive Tackle
- P - Punter
- QB - Quarterback
- RB - Running Back
- SAF - Safety
- SS - Strong Safety
- T - Offensive Tackle
- TE - Tight End
- WR - Wide Receiver
Q: How are player positions handled in the feeds?
A: Players may receive a “game” position, that position may not match the position listed on the player’s profile outside the game.
Q: What are the player statuses and their descriptions?
A: Below is a list of the currently valid player statuses and their descriptions. Note that additional decommissioned statuses may appear in older seasons.
- ACT - Active
- DUP - Duplicate player profile. All profiles marked as duplicates can be ignored.
- EXE - Exempt
- IR - Injured Reserve
- IRD - Injured Reserve - Designated for Return
- NON - Non-football related injured reserve
- NWT - Not with team
- PRA - Practice Squad
- PUP - Physically unable to perform
- RET - Retired
- SUS - Suspended
- UDF - Unsigned draft pick
Q: What are the player game statuses and when can I expect them to populate?
A: Below is a list of currently valid player game statuses.
deactivated
dnp
(Did Not Play)played
started
These player game statuses will appear within the Game Roster feed exclusively. When a game is set to created
all players are marked as played
. At the conclusion of the game players are adjusted to deactivated
,dnp
, and played
as necessary.
Q: What are the venue roof types I can expect to see?
A: Here are the valid roof types: outdoor, dome, or retractable_dome
Q: What are the venue surfaces I can expect to see?
A: Here are the valid venue surfaces: turf or artifical
Q: What are the game statuses and their descriptions?
A: Here are the valid game statuses and their descriptions:
- scheduled – The game is scheduled to occur.
- created – Game data (rosters, officials, etc) are being pre-loaded in preparation for the game.
- inprogress – The game is in progress.
- halftime – The game is currently at halftime.
- complete – The game is over, but stat validation is not complete.
- closed – The game is over and the stats have been validated.
- cancelled – The game has been cancelled. No makeup game will be played as a result.
- postponed – The game has been postponed, to be made up at another day and time. Once the makeup game is announced, a new game and ID will be created and scheduled on the announced makeup date. You should request the scheduled feed(s) regularly to identify the re-scheduled makeup game(s).
- delayed – The scheduled game, or a game that was in progress, is now delayed for some reason.
- suspended – The game has been suspended and will be rescheduled in the future, continuing where they left off. The game ID will remain the same.
- flex-schedule – The game is currently scheduled to occur on a specific date and time, however, it will more than likely be moved to a different time for broadcast purposes.
- time-tbd – The game has been scheduled, but a time has yet to be announced.
Q: What are the start and end reasons for a drive that I can expect to see in the feeds?
A: Here are the end reasons for a drive:
- UNKNOWN – Start/End
- Touchdown – Start/End
- Safety – End
- Field Goal – Start/End
- Missed FG – Start/End
- Blocked FG – Start/End
- Blocked FG, Downs – Start/End
- Blocked FG, Safety – End
- Punt – Start/End
- Blocked Punt – Start/End
- Blocked Punt, Downs – Start/End
- Blocked Punt, Safety – End
- Downs – Start/End
- Interception – Start/End
- Fumble – Start/End
- Fumble, Safety - End
- Missed FG – End
- Muffed FG – Start/End
- Muffed Punt – Start
- Muffed Kickoff – Start
- Kickoff – Start
- Own Kickoff – Start
- Onside Kick – Start
- Kickoff, No Play – Start
- End of Half – End
- End of Game – End
Q: What are the event types I can expect to see in the feeds?
A: Here are the valid event types:
- setup
- timeout
- tv_timeout
- two_minute_warning
- comment
- period_end
- game_over
Q: What are the play types I can expect to see in the feeds?
A: Here are the valid play types:
- pass
- rush
- faircatch_kick
- extra_point
- conversion
- free_kick
- kickoff
- punt
- field_goal
- penalty
Q: What are the point after score types I can expect to see in the feeds?
A: Here are the valid score types:
- extra_point
- conversion
- penalty
Q: What are the possible official assignments I can expect to see in the feeds?
A: Here are the valid official assignments:
- referee
- umpire
- headlinesman
- linejudge
- fieldjudge
- sidejudge
- backjudge
- downjudge
- replayofficial
Q: How are assisted sacks calculated in the feeds?
A: Assisted sacks are credited when two player sack the quarterback. We provide this in the play-by-play feed and game boxscore as an integer. Those sacks are rolled up into the sacks stat and can be a float, so if a player had 3 ast_sacks and 2 sacks in a game his game-level sack number would be 3.5.
Q: What are the possible injury status values I can expect to see in the feeds?
A: Here are the valid injury status values:
- Questionable
- Doubtful
- Out
Q: What are the possible detail categories I can expect to see in the feeds?
A: Here are the valid detail categories:
- aborted_snap
- aborted_snap_recovery
- blocked_kick
- blocked_kick_recovery
- defensive_conversion_fumble_recovery
- defensive_conversion_interception_recovery
- defensive_conversion_recovery
- downed
- extra_point_attempt
- fair_catch
- field_goal
- field_goal_return
- forced_fumble
- fumble
- fumble_out_of_bounds
- kick_off
- kick_off_return
- lateral
- muffed_kick
- onside_kick_off
- onside_kick_off_recovery
- opponent_fumble_recovery
- out_of_bounds
- own_fumble_recovery
- pass_completion
- pass_incompletion
- pass_interception
- pass_interception_return
- pass_reception
- penalty
- punt
- punt_return
- review
- rush
- sack
- safety
- tackle
- touchback
- touchdown
- two_point_attempt
- two_point_pass
- two_point_return
- two_point_rush
Q: What are subjective stats and how are they handled?
A: Subjective stats are variety of data points that go beyond typical stats like yards, pass attempts, and touchdowns. Due to how the data is collected, it requires an operator to re-watch the game, thus there is a delay on when it is provided in the feeds.
These data points are delivered the following Tuesday by the end of the day (6:00 pm ET) and will show up in the existing NFL API feeds. The data is available in both XML and JSON feed formats. As the demand rises for additional data points we will continue to refine the data set collected.
Q: Which statistics are subjective?
A: Here are the valid subjective statistics:
- Batted Passes
- Broken Tackles
- Catchable Pass
- Defender Blitz
- Defensive Completion
- Defensive Target
- Dropped Pass
- Fake Field Goal
- Fake Punt
- Hang Time
- Hash Mark
- Huddle
- Hurry
- Incompletion Type
- Kneel down
- Knockdown
- Left Tightends
- Men in Box
- Missed Tackle
- On Target Throws
- Onside Attempt
- Onside Success
- Pass Route
- Play Action
- Play Direction
- Players Rushed
- Pocket Location
- Pocket Time
- QB at Snap
- QB Blitz
- QB Hurry
- QB Knockdown
- Right Tightends
- Run Pass Option
- Running Lane
- Scramble
- Screen Pass
- TE Location
- Team Blitz
- Yards After Contact
Q: When can I expect NFL draftees to populate in the Prospects endpoint?
A: Prospects are typically added in mid to late March, after the draft order is determined by the NFL.
Q: How is the data within the Draft feeds populated?
A: Sportradar’s experts seed players from our NCAA database. We use a variety of sources to generate a comprehensive list of players who expect to be drafted. The list is typically 500+ players.
Q: How is an NFL prospect specified as a top prospect?
A: Top prospects are subjective. We use the same sources for top prospects as we do when creating the initial draft pool.
Q: What are the valid transaction_code and transaction_type values?
A: Here is a list of the valid transaction codes and types:
- ACT - Activated
- CL - Claimed
- CEXP - Contract Expired
- CEXT - Contract Extension
- DEC - Deceased
- FA - Declared Free Agency
- TAG – Designated Franchise Tag
- DRA - Drafted
- SUS - League Suspension
- ABS - Leave of Absence
- NWT - Not with Team
- TRAN - Other Transaction
- EXE – Placed on Exempt/Commissioner’s List
- IR – Placed on Injured Reserve
- IRDR – Placed on Injured Reserve – Designated for Return
- PUP – Placed on Physically Unable to Perform List
- NON – Placed on Reserve/Non Football Injury List
- RSGN - Re-Signed
- RSUS - Reinstated from Suspension
- REL - Released
- RET - Retired
- EDRA - Selected in Expansion Draft
- SGN – Signed
- PRA – Assigned to Practice Squad
- TSUS - Team Suspension
- TRD - Traded
- WA – Waived
- WAI – Waived – Injury
Q: What is the breadth of your transaction availability?
A: Our NFL transaction data goes back to 2002. All data can be accessed via the Daily Transactions endpoint.
Q: What are the possible clinched status values I can expect to see in the Postgame Standings feed?
A: Here are the valid clinched status values, and their definitions:
- conference – Clinched Home-Field Advantage
- division_first_round_bye – Clinched First-Round Bye
- division – Clinched Division Title
- playoff_berth – Clinched Playoff Berth
- wildcard – Clinched Wild Card
- eliminated – Eliminated
Q: What are the possible event types (payload.pulse.event_type) I can expect to see covered in the Push Pulse feed?
A: Here are the valid event types we provide:
- timeout
- time_adjusted
- delete
- timeout_over
- game_suspended
- game_suspended_over
- coin_toss
- play_start
- play_over
- challenge
- tv_timeout
- tv_timeout_over
- review
- review_over
- players_lining_up
- in_game_player_status
- game_complete
Q: What are the possible in-game player status updates (player.in_game_status) I can expect to see in the Game Roster endpoint?
A: Here are the valid in-game player statuses we provide:
- active
- probable
- questionable
- doubtful
- out
- benched
- unknown
Q: How do I locate the TTL (Time to Live)/cache on an API endpoint?
A: The cache (in seconds) can be accessed in the returned header information on each RESTful API call, under cache-control
.
ex. cache-control: max-age=1, public, s-maxage=1
or
cache-control: public, must-revalidate, max-age=120
Note that, for select game-centric endpoints, the TTL may adjust when an event is live. This information is available for each endpoint on our developer portal.
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