Game Status Workflow
Every NCAA Football (NCAAFB) game travels through a lifecycle of statuses, and the game status field is the signal that tells your integration which feed to read and how often. Status appears in every schedule feed and every game feed, so you can branch on it wherever you already are.
A game's initial status and schedule information come from the Season Schedule, Current Season Schedule, or Current Week Schedule feeds. The Season Schedule below is shortened to one game entry, showing where status rides alongside the game's coverage level:
<season xmlns="http://feed.elasticstats.com/schema/football/schedule-v7.0.xsd" id="908fbc20-f5c7-11ee-a306-c311afc28263" year="2024" type="REG" name="REG">
<game id="a23db539-d639-4113-8fbb-7117ee8ab7a9" status="scheduled" scheduled="2024-08-24T19:30:00+00:00" entry_mode="LDE" coverage="extended_boxscore" sr_id="sr:match:50078615" game_type="regular" conference_game="false">
<venue id="dcfa24e5-a53e-4cae-92e6-d31497c5610b" name="Memorial Stadium (Stephenville, TX)" city="Stephenville" state="TX" country="USA" zip="76401" address="N Harbin Drive" capacity="10000" surface="turf" roof_type="outdoor">
<location lat="32.2151" lng="-98.2235"/>
</venue>
<home id="ed05b9d3-0086-49bb-9ea5-329ab0d0729b" name="Tarleton State Texans" alias="TSU" game_number="1"/>
<away id="efc41557-a738-43fa-9519-8fd0734923f9" name="McNeese Cowboys" alias="MCN" game_number="1"/>
<broadcast network="ESPN2" satellite="209"/>
<time_zones venue="US/Central" home="US/Central" away="US/Central"/>
</game>
</season>{
"id": "908fbc20-f5c7-11ee-a306-c311afc28263",
"year": 2024,
"type": "REG",
"name": "REG",
"weeks": [
{
"id": "a23db539-d639-4113-8fbb-7117ee8ab7a9",
"status": "scheduled",
"scheduled": "2024-08-24T19:30:00+00:00",
"entry_mode": "LDE",
"coverage": "extended_boxscore",
"sr_id": "sr:match:50078615",
"game_type": "regular",
"conference_game": false,
"venue": {
"id": "dcfa24e5-a53e-4cae-92e6-d31497c5610b",
"name": "Memorial Stadium (Stephenville, TX)",
"city": "Stephenville",
"state": "TX",
"country": "USA",
"zip": "76401",
"address": "N Harbin Drive",
"capacity": 10000,
"surface": "turf",
"roof_type": "outdoor",
"location": {
"lat": "32.2151",
"lng": "-98.2235"
}
},
"home": {
"id": "ed05b9d3-0086-49bb-9ea5-329ab0d0729b",
"name": "Tarleton State Texans",
"alias": "TSU",
"game_number": 1
},
"away": {
"id": "efc41557-a738-43fa-9519-8fd0734923f9",
"name": "McNeese Cowboys",
"alias": "MCN",
"game_number": 1
},
"broadcast": {
"network": "ESPN2",
"satellite": "209"
},
"time_zones": {
"venue": "US/Central",
"home": "US/Central",
"away": "US/Central"
}
}
]
}Coverage
Coverage varies by game, and each schedule entry declares its level in the coverage field (the entry above reads extended_boxscore). The levels and what each provides:
We provide two different levels of detail to ensure maximum coverage. Game coverage levels are included in all Schedule endpoints.
Extended Boxscore - For any game involving two FCS (Division-IAA) teams or a matchup between one FCS and one non Division-I team, we will provide scores and time remaining, in a timely manner, as the game progresses. We provide team and player level data for a game by the end of the night.
Full - We provide live play-by-play coverage for the entire game. We provide updated scores and time remaining as well as team and player level data in near real time. Full coverage is available for any game involving an FBS (Division I-A) team and is available via a reliable video broadcast.
Coverage levels may be adjusted up to the scheduled start time at the discretion of our data entry managers for such reasons as resource availability or possible broadcast and technical difficulties.
Recommended Endpoints per Coverage Level
Due to the differences between available coverage levels, we recommend using specific game centric feeds based on the coverage level.
| Feeds | ||||
|---|---|---|---|---|
| Game Boxscore | ||||
| Game Roster | ||||
| Game Statistics | ||||
| Game Summary | ||||
| Play-By-Play | ||||
All FCS Playoff games will be covered via our Full coverage level.
NCAAFB Fundamentals covers the coverage model.
Game Status Definitions
Below are the valid game statuses you can expect to see in the NCAAFB API. Reference these definitions for precise detail on what each game state signifies.
scheduled– The game is scheduled to occur.created– Game data (rosters, officials, etc) are being pre-loaded in preparation for the game.inprogress– The game is in progress.halftime– The game is currently at halftime.complete– The game is over, but stat validation is not complete.closed– The game is over and the stats have been validated.cancelled– The game has been cancelled. No makeup game will be played as a result.postponed– The game has been postponed, to be made up at another day and time. Once the makeup game is announced, a new game and ID will be created and scheduled on the announced makeup date. You should request the Schedule feed(s) regularly to identify the re-scheduled makeup game(s).delayed– The scheduled game, or a game that was in progress, is now delayed for some reason.suspended– The game has been suspended and will be rescheduled in the future, continuing where they left off. The game ID will remain the same.flex-schedule– The game is currently scheduled to occur on a specific date and time, however, it will more than likely be moved to a different time for broadcast purposes.time-tbd– The game has been scheduled, but a time has yet to be announced.
Flex SchedulingThe
flex-schedulestatus exists in the NCAAFB status set but is not used for college games.
How a Game Progresses
The cards below follow a game along each path it can take, with context around every status change. Most games run the standard path from scheduled to closed; the remaining cards cover the placeholder, reschedule, interruption, and cancellation paths that branch from it.
1. The standard path: scheduled to closed
scheduled to closedA typical NCAAFB game moves from scheduled through created, inprogress, halftime, and complete before settling at closed.
2. Placeholder times: time-tbd
time-tbdA time-tbd game carries a placeholder status until its date and time are fixed. Once the game reaches scheduled it follows the standard path in step 1.
3. Reschedules: postponed
postponedA postponed game keeps its original entry, and the makeup game arrives as a new game with a new ID. Once the new game is created in scheduled status, it follows the standard path in step 1.
4. Interruptions: suspended
suspendedA game in progress can be suspended and resumed later under the same game ID. Once a suspended game moves back to inprogress it follows the standard path in step 1.
5. Called off: cancelled
cancelledA cancelled game remains in cancelled status, and no makeup game is played. Game b1f28be6-ab18-4e85-95af-9c53b1e1dbc4 is an example.
Game State Samples
Click the links below for sample data of Game feeds by game state.
SimulationsUse our Simulations to view each of these game states and test your integration.
Where Status Drives Behavior
- Scores in schedules: scores populate in the schedule feeds when a game reaches
complete; before that, read live scores from the game feeds.closedmarks the stats as validated. - Stat validation: at
completethe score is correct while statistics are verified against one or both of the competing teams' official gamebooks, which can take up to 150 minutes before the game moves toclosed.closedmeans all stats are validated: player and team statistics, player participation, and game attendance and duration. Tackle detail can continue to be completed during the following week, and adjustments land afterclosed, so follow Monitoring Data Changes. - Player game statuses: rosters, officials, and game data pre-load at
created, when the Game Roster populates. Games move tocreateda day prior to kickoff: a Tuesday game moves on Monday, and a week that opens on Friday moves on Thursday evening. - Reschedules:
postponedproduces a makeup game under a new ID, and the postponed and rescheduled game IDs are not linked within the API, so request the schedule feeds regularly to identify makeup games;suspendedresumes under the same ID;cancelledis terminal with no makeup game. - Kickoff timing:
time-tbdgames firm up intoscheduledonce a date and time are announced, and the status is frequent in NCAA Football because many game times are not decided when initially scheduled; keep re-pulling schedules to catch the change.inprogressis set once the coin toss completes, typically just before kickoff, and the game feeds can reachinprogressbefore the schedule feeds, whose status updates on a timer, so poll the game feeds for realtime updates.
Weekly Data Entry
This section provides important college football data update timings for schedules, statistics, rankings, and more.
See below for a daily breakdown of data updates for the NCAA Football API.
Sunday
- Polls are created for the next week's games (3pm CT)
Monday
- Assign coverage levels for games (End of Day) Levels subject to change
- Review schedule for current week's games (End of Day)
- TV broadcast information updated for games (End of Day)
- Games stats validated and moved to
closedstatus (150 minutes after game goes final) - Seasonal stats validation (All Day)
Tuesday
- College Football Playoff Rankings created for the week's games (9pm CT - beginning in week 10)
- Games stats validated and moved to
closedstatus (150 minutes after game goes final) - Current week's games moved to
createdstatus (End of Day) - Seasonal stats validation (All Day)
Wednesday
- Games stats validated and moved to
closedstatus (150 minutes after game goes final) - Seasonal stats validation (All Day)
Thursday
- Games stats validated and moved to
closedstatus (150 minutes after game goes final)
Friday
- Games stats validated and moved to
closedstatus (150 minutes after game goes final)
Saturday
- Games stats validated and moved to
closedstatus (150 minutes after game goes final)
Important Dates
- The NCAA football schedule typically becomes available by May.
Best Practices
- Branch on
status, not on the presence of scores: ascheduledentry with no scores is normal, and scores arriving in the schedule feeds is a side effect ofcomplete - Only
closedandcancelledare terminal; every other status can still change, and a game can step back fromcompletetoinprogresswhile its post-game review is under way. Statistics can still adjust afterclosed, so keep Monitoring Data Changes in the loop - During a game window, drive polling from the Tracking Live Games workflow, and wind down once the game is
closed - Request the schedule feeds regularly: makeup games arrive under new IDs, and
time-tbdgames resolve toscheduledonce their times are announced - Exercise every branch of your status logic against the Game State Samples and Simulations above before the season starts
- Per-status polling cadences come from Update Frequencies
Updated 8 days ago
