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US Football APIs – Fumbles Lost on Rushes and Receptions

We've added two new data points to capture fumbles lost on rushing and receiving plays across all three of our football APIs (NFL, NCAA Football, and UFL).

Going forward, fumbles lost on rushes (rushing_lost_fumbles) and receptions (receiving_lost_fumbles) will be available at the game and season level, for players and teams.

Both fields appear on the fumbles element at the team level and within each nested player element.


Benefit

Use these new data points to build a more complete picture of fumble activity, and incorporate them into your player and team profiles or fantasy scoring calculations.


📋 Recommended Actions

  • Add the rushing_lost_fumbles and receiving_lost_fumbles fields to your game and seasonal statistics ingestion for NFL, NCAA Football, and UFL.
  • Update player and team profiles to surface the new play-type fumble breakdowns.
  • If you calculate fantasy or performance scores, incorporate the new fields where lost-fumble detail is relevant.

☑️ Sample Requests:

Game Statistics

curl --request GET \
     --url https://api.sportradar.com/nfl/official/trial/v7/en/games/9a2084f0-146c-417c-a94d-b26012539d1e/statistics.json \
     --header 'accept: application/json' \
     --header 'x-api-key: YOUR_API_KEY'

🔢 Products

SportProductVersion(s)
American FootballNFL APIv7
American FootballUFL APIv7
American FootballNCAA Football APIv7

🔁 Endpoints Affected

  • Game Statistics (Player & Team)
  • Seasonal Statistics (Player, Team, & Opponent)
  • Push Statistics (Player & Team)

⚙️ Return Samples

<fumbles fumbles="5" lost_fumbles="3" own_rec="2" own_rec_yards="0" opp_rec="0" opp_rec_yards="0" out_of_bounds="0" forced_fumbles="0" own_rec_tds="0" opp_rec_tds="0" ez_rec_tds="0" rushing_lost_fumbles="1" receiving_lost_fumbles="0">
    <player id="ce5de0e5-9f76-42ee-b93a-3ef88af9b0a7" name="James Cook III" jersey="04" position="RB" sr_id="sr:player:1415199" fumbles="1" lost_fumbles="1" own_rec="0" own_rec_yards="0" opp_rec="0" opp_rec_yards="0" out_of_bounds="0" forced_fumbles="0" own_rec_tds="0" opp_rec_tds="0" ez_rec_tds="0" rushing_lost_fumbles="1" receiving_lost_fumbles="0"/>