NFL v2
API | API Version |
NFL | v2 |
Note: Authentication is required for all API calls. |
- Call the season or weekly schedule and find a Game Id that they played in
- Call the Game Roster using the Game Id to get the Player Id
- Call the Player Profile and locate the Player Draft Team Alias.
- Call the season or weekly schedule and find the desired Team Id
- Call the Seasonal Statistics using the Team Id
- Locate the Team Defense Sacks.
1:00 pm - PST week 1 games will run – Oakland at Houston, Detroit at Seattle, Miami at Pittsburgh, and New York at Green Bay
2:00 pm – PST week 2 games will run - Seattle at Atlanta, Houston at New England, Green Bay at Dallas, and Pittsburgh at Kansas City
3:00 pm – PST week 3 games will run – Green Bay at Atlanta and Pittsburgh at New England
4:00 pm – PST week 4 games will run – New England vs Atlanta
By retrieving the Season Schedule feed for the 2016 postseason, you can obtain the game ID for each game listed above. All pull-based feeds are available for simulation. Simulations of push delivery are available for the Push Statistics and Push Event feeds, but we are currently unable to provide the Push Clock as a simulation. If you have an existing API key, simply replace the access_level (ot or o) in the URL of a feed with sim. ## NFL v2 Failover Information If the NFL feed goes down or becomes unavailable Sportradar takes over Live Data Entry (LDE) to provide a failover for the NFL. During a failover, some data will not be available. We have provided a list of this data below. Please note that when the game is over, all data entered by Sportradar US is deleted and replaced with the data provided by the NFL. Boxscore Information
- Attendance
- Away team timeouts used - Always 0
- Home team timeouts used - Always 0
- Last event information - Alternate description
- Last event information – Reference
- New data point – Element = play, attribute = source, code will be ”SRUS”
- Drive information – Included in the feed, but may be inaccurate. This includes duration, end reason, first downs, gain, inside 20 flag, penalty yards, scoring drive flag, and start reason
- Event information - Alternate description
- Event information - Reference
- Play information - Alternate description
- Play information – Reference
- New data point – Element = play, attribute = source, code will be ”SRUS”
- Points after data - Reference
- First down category - Always displays 0
- Pass - Attempt yards missing. Goal to go and inside 20 is there, but always 0
- Punt - Downed, fair catch, and out of bounds
- Receiving - Goal to go is missing, and inside 20 is there, but always 0
- Returns - Category and touchback is always 0. Downed and out of bounds are missing
- Rush - Goal to go, tackles for loss, and tackles for loss yards are missing and inside 20 is there, but always 0
- Conversion information – Pass attempts
- Conversion information - Rush attempts
- Conversion information - Turnover successes
- Defense – Tackles for loss yards
- Field goals – Average yards
- Fumbles – End zone recovery touchdowns
- Interception Returns – Average yards
- Interception Returns - Longest touchdown
- Kick returns – Longest touchdown
- Kickoffs – Out of bounds
- Kickoffs - Return yards
- Misc returns – End zone recovery touchdowns
- Misc returns – Returns
- Misc returns – Touchdowns
- Misc returns – Yards
- Passing – Air yards
- Passing – Longest touchdown
- Punt returns – Longest touchdown
- Receiving – Air yards
- Receiving - Longest touchdown
- Rushing – Longest touchdown
- Rushing - Tackles for loss
- Rushing - Tackles for loss yards
- Touchdowns – Fumble return
- Touchdowns – Other
- Touchdowns - Total return
- Defense – Tackles for loss yards
- Field goals – Average yards
- Fumbles – End zone recovery touchdowns
- Kick returns – Longest touchdown
- Kickoffs – Out of bounds
- Passing – Air yards
- Passing – Longest touchdown
- Punt returns – Longest touchdown
- Receiving – Air yards
- Receiving - Longest touchdown
- Rushing – Longest touchdown
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Game Information Data Points: | Game Id Last Modified League Alias League Id |
League Name League Season Id Player Full Name Player Id |
Team Alias Team Id Team Market Team Name |
League Information Data Points: | Alias Id |
Name | Season Id |
Player Information Data Points: | Full Name | Id | Last Modified |
Team Information Data Points: | Alias Id |
Last Modified Market |
Name |
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `year` | Year in 4 digit format (YYYY). | | `month` | Month in 2 digit format (MM). | | `day` | Day of month in 2 digit format (DD). | | `format` | xml or json. | | `your_api_key` | Your API key. | To retrieve the XML Schema Definition (.XSD) for the Daily Change Log, replace the parameters in the following URL. https://api.sportradar.us/nfl-`{access_level}{version}`/schema/changelog-v2.0.xsd?api_key=`{your_api_key}` Return to API map ## Game Boxscore This feed displays game scoring information for each team, including complete play information for all scoring drives.
Update Frequency: | Real-time | ||
Content Type: | Styled XML or Raw JSON | ||
Boxscore Information Data Points: | Attendance Away Team Points for Quarter Away Team Timeouts Remaining Away Team Timeouts Used Away Team Total Points Clock Clock Offset Current Situation Clock Current Situation Down Current Situation Team Alias Current Situation Team Id Current Situation Team Market Current Team Name Current Situation Team Ref |
Current Situation Team Yardline Current Situation Possession Team Alias Current Situation Possession Team Id Current Situation Possession Team Market Current Situation Possession Team Name Current Situation Possession Team Ref Current Situation Yards to First Down Home Team Points for Quarter Home Team Timeouts Remaining Home Team Timeouts Used Home Team Total Points Last Event Alternate Description Last Event Clock |
Last Event Description Last Event Id Last Event Reference Last Event Sequence Last Event Type Officials Assignment Officials Full Name Officials Number Overtime Id Overtime Number Overtime Sequence Quarter Quarter Id Quarter Number Quarter Sequence |
Game Information Data Points: | Away Team Alias Away Team Game Reference Away Team Id Away Team Market Away Team Name Entry Mode |
Home Team Alias Home Team Game Reference Home Team Id Home Team Market Home Team Name Game Id |
Game Number Game Reference Game Scheduled Start Date/Time Status Weather |
League Information Data Points: | Season Id Season Name Season Type |
Season Year Week Id |
Week Sequence Week Title |
Play By Play Information Data Points: | Detail Category Detail Description Detail Direction Detail End Location - Team Alias Detail End Location - Yardline Detail No Attempt Detail Penalty - Description Detail Penalty - Result Detail Penalty - Safety Detail Penalty - Yards Detail Result Detail Sequence Detail Start Location - Team Alias Detail Start Location - Yardline Detail Yards Drive Duration Drive End Reason Drive First Downs Drive Gain Drive Id Drive Inside 20 Flag Drive Penalty Yards Drive Play Count Drive Scoring Drive Flag Drive Sequence Drive Start Reason Ending Situation Clock Ending Situation Down Ending Situation Location - Team Alias |
Ending Situation - Location - Team Id Ending Situation - Location - Team Market Ending Situation - Location - Team Name Ending Situation - Location - Team Reference Ending Situation - Location - Team Yardline Ending Situation - Possession - Team Alias Ending Situation - Possession - Team Id Ending Situation - Possession - Team Market Ending Situation - Possession - Team Name Ending Situation - Possession - Team Reference Ending Situation - Yards to First Down Event Alternate Description Event Clock Event Description Event Id Event Reference Event Sequence Event Type Play Alternate Description Play Away Points Play Clock Play Description Play Fake Field Goal Play Fake Punt Play Home Points Play Id Play Play Clock Play Reference |
Play Scoring Play Play Screen Pass Play Sequence Play Type Play Wall Clock Points After - Play Id Points After - Reference Points After - Score Type Points After - Sequence Scoring - Away Team Score Scoring - Clock Scoring - Home Team Score Scoring - Points Scoring - Sequence Starting Situation Clock Starting Situation Down Starting Situation Location - Team Alias Starting Situation Location - Team Id Starting Situation Location - Team Market Starting Situation Location - Team Name Starting Situation Location - Team Reference Starting Situation Location - Team Yardline Starting Situation Possession - Team Alias Starting Situation Possession - Team Id Starting Situation Possession - Team Market Starting Situation Possession - Team Name Starting Situation Possession - Team Reference Starting Situation Yards to First Down |
Play Statistics Data Points: | Conversion Attempt Conversion Category Conversion Complete Defense Assisted Sacks Defense Assisted Tackles Defense Assisted Tackles for Loss Defense Batted Pass Defense Blitz Defense Block Defense Category Defense Conversion Attempt Defense Conversion Category Defense Conversion Complete Defense Defensive Completion Defense Defensive Target Defense Forced Fumble Defense Hurry Defense Interception Defense Interception Touchdown Defense Interception Yards Defense Knockdown Defense Missed Tackles Defense Nullified Play Flag Defense Pass Defended Defense Primary Defense QB Hit Defense Sack Defense Sack Yards Defense Safety Defense Tackle for Loss Defense Tackle for Loss Yards Defense Tackle Down Conversion Attempt Down Conversion Complete Down Conversion Down Extra Points Aborted Extra Point Attempt Extra Points Blocked Extra Points Missed Extra Points Returned Extra Points Safety Field Goal Attempt Field Goal Attempt Yards Field Goals Blocked Field Goal Missed Field Goals Returned Field Goal Yards First Down Category |
Fumbles Forced Fumbles Fumble Fumbles Lost Fumbles Nullified Fumbles Opponent Recovery Fumbles Opponent Recovery Touchdown Fumbles Opponent Recovery Yards Fumbles Out of Bounds Fumbles Own Recovery Fumbles Own Recovery Touchdown Fumbles Own Recovery Yards Fumbles Play Category Kickoffs End Zone Kickoffs Gross Yards Kickoffs Inside 20 Kickoffs Kickoff Kickoffs Net Yards Kickoffs Onside Attempt Kickoffs Onside Success Kickoffs Own Recovery Kickoffs Own Recovery Touchdown Kickoffs Squib Kick Kickoffs Touchback Kickoffs Yards Passing Attempt Passing Attempt Yards Passing Blitz Passing Completion Passing First Down Passing Goal to Go Passing Hurry Passing Incompletion Type Passing Inside 20 Passing Interception Passing Knockdown Passing Nullified Passing On Target Throw Passing Pocket Time Passing Sack Passing Sack Yards Passing Touchdown Passing Yards Penalties Penalty Penalties Yards Punting Attempt Punting Blocked Punting Downed Punting Endzone |
Punting Fair Catch Punting Hang Time Punting Inside 20 Punting Net Yards Punting Out of Bounds Punting Touchback Punting Yards Receiving Broken Tackles Receiving Catchable Receiving Dropped Receiving First Down Receiving Fumble Receiving Goal to Go Receiving Inside 20 Receiving Nullified Receiving Reception Receiving Safety Receiving Target Receiving Touchdown Receiving Yards Receiving Yards After Catch Receiving Yards After Contact Returns Category Returns Downed Returns Fair Catch Returns First Down Returns Lateral Returns Out of Bounds Returns Play Category Returns Return Returns Touchback Returns Touchdown Returns Yards Rushing Attempt Rushing Broken Tackles Rushing First Down Rushing Fumble Rushing Goal to Go Rushing Inside 20 Rushing Kneel Down Rushing Lateral Rushing Scramble Rushing Tackle for Loss Rushing Tackle for Loss Yards Rushing Touchdown Rushing Yards Rushing Yards After Contact |
Player Information Data Points: | Full Name Game Reference |
Id Jersey Number |
Position Role |
Team Information Data Points: | Alias Game Reference |
Id Market |
Name |
Venue Information Data Points: | Address Capacity City Country |
Id Name Roof Type |
State Surface Zip |
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `game_id` | ID for a given game. | | `format` | xml or json. | | `your_api_key` | Your API key. | To retrieve the XML Schema Definition (.XSD) for the Game Boxscore, replace the parameters in the following URL. https://api.sportradar.us/nfl-`{access_level}{version}`/schema/boxscore-v4.0.xsd?api_key=`{your_api_key}` Return to API map ## Game Roster Game roster information for each team as well as player profile data, including NFL related reference ids.
Update Frequency: | As Necessary | ||
Content Type: | Styled XML or JSON | ||
Boxscore Information Data Points: | Attendance Clock |
Clock Offset | Quarter |
Game Information Data Points: | Away Team Alias Away Team Game Reference Away Team Id Away Team Market Away Team Name Entry Mode |
Home Team Alias Home Team Game Reference Home Team Id Home Team Market Home Team Name Game Id |
Game Number Game Reference Game Scheduled Start Date/Time Status Weather |
League Information Data Points: | Season Id Season Name Season Type |
Season Year Week Id |
Week Sequence Week Title |
Player Information Data Points: | Abbreviated Name Age (at time of game) Birth Date Birth Place College College Conference Draft Number Draft Round Draft Year |
Draft Team Alias Draft Team Id Draft Team Market Draft Team Name First Name Full Name Height High School Id |
Jersey Number Last Name Position Preferred Name Reference Id Reference Origin Rookie Year Status Weight |
Team Information Data Points: | Alias Id |
Market | Name |
Venue Information Data Points: | Address Capacity City Country |
Id Name Roof Type |
State Surface Zip |
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `game_id` | ID for a given game. | | `format` | xml or json. | | `your_api_key` | Your API key. | To retrieve the XML Schema Definition (.XSD) for the Game Roster, replace the parameters in the following URL. https://api.sportradar.us/nfl-`{access_level}{version}`/schema/roster-v2.0.xsd?api_key=`{your_api_key}` Return to API map ## Game Statistics Team and player level game statistics for each team.
Update Frequency: | Real-time | ||
Content Type: | Styled XML or Raw JSON | ||
Boxscore Information Data Points: | Attendance Away Team Timeouts Remaining Away Team Timeouts Used |
Away Team Total Points Clock Clock Offset Home Team Timeouts Remaining |
Home Team Timeouts Used Home Team Total Points Quarter |
Game Information Data Points: | Away Team Alias Away Team Game Reference Away Team Id Away Team Market Away Team Name Entry Mode |
Home Team Alias Home Team Game Reference Home Team Id Home Team Market Home Team Name Game Id |
Game Number Game Reference Game Scheduled Start Date/Time Status Weather |
Player Game Statistics Data Points: | Conversions Attempts Conversion Category Conversion Successes Defense Assisted Tackles Defense Assisted Tackles Defense Combined Tackles Defensive Completions Defensive Targets Defense Forced Fumbles Defense Fumble Recoveries Defense Hurries Defense Interceptions Defense Knockdowns Defense Miscellaneous Assisted Tackles Defense Miscellaneous Forced Fumbles Defense Miscellaneous Fumble Recoveries Defense Miscellaneous Tackles Defense Missed Tackles Defense Passes Defended Defense QB Hits Defense Sack Yards Defense Sacks Defense Safeties Defense Special Teams Assisted Tackles Defense Special Teams Blocks Defense Special Teams Forced Fumbles Defense Special Teams Fumble Recoveries Defense Special Teams Tackles Defense Tackles Defense Tackles for Loss Defense Tackles for Loss Yards Extra Points Kicking Attempts Extra Points Kicking Blocked Extra Points Kicking Made Field Goals Attempts Field Goals Average Yards Field Goals Blocked Field Goals Longest Field Goals Made Field Goal Yards Fumbles End Zone Touchdowns Fumbles Force Fumbles Fumbles Fumbles Fumbles Lost Fumbles |
Fumbles Opponent Recovery Fumbles Opponent Recovery Touchdowns Fumbles Opponent Recovery Yards Fumbles Out of Bounds Fumbles Own Recovery Fumbles Own Recovery Touchdowns Fumbles Own Recovery Yards Interception Returns Average Yards Interception Returns Longest Interception Returns Longest Touchdown Interception Returns Interception Returns Touchdowns Interception Returns Yards Kick Returns Average Yards Kick Returns Fair Catches Kick Returns Longest Kick Returns Longest Touchdown Kick Returns Returns Kick Returns Touchdowns Kick Returns Yards Kickoffs End Zone Kickoffs Inside 20 Kickoffs Kickoffs Onside Attempts Kickoffs Onside Successes Kickoffs Out of Bounds Kickoffs Return Yards Kickoffs Squib Kicks Kickoffs Total Endzone Kickoffs Touchbacks Kickoffs Yards Passing Air Yards Passing Attempts Passing Average Pocket Time Passing Average Yards Passing Blitzes Passing Completion Percentage Passing Completions Passing Defended Passes Passing Dropped Passes Passing Hurries Passing Interceptions Passing Knockdowns Passing Longest Passing Longest Touchdown Passing Pocket Time Passing Poor Throws Passing Rating Passing Red Zone Attempts Passing Sack Yards |
Passing Sacks Passing Spikes Passing Throw Aways Passing Touchdowns Passing Yards Penalties Penalty Yards Punt Return Average Yards Punt Return Fair Catches Punt Return Longest Punt Return Longest Touchdown Punt Returns Punt Return Touchdowns Punt Return Yards Punts Attempts Punts Average Hang Time Punts Average Net Yards Punts Average Yards Punts Blocked Punts Hang Time Punts Inside 20 Punts Longest Punts Net Yards Punts Return Yards Punts Touchbacks Punts Yards Receiving Air Yards Receiving Average Yards Receiving Broken Tackles Receiving Catchable Passes Receiving Dropped Passes Receiving Longest Receiving Longest Touchdown Receiving Receptions Receiving Red Zone Targets Receiving Targets Receiving Touchdowns Receiving Yards Receiving Yards After Catch Receiving Yards After Contact Rushing Attempts Rushing Average Yards Rushing Broken Tackles Rushing Kneel Downs Rushing Longest Rushing Longest Touchdown Rushing Red Zone Attempts Rushing Scrambles Rushing Tackle for Loss Rushing Tackle for Loss Yards Rushing Touchdowns Rushing Yards Rushing Yards After Contact |
Team Game Statistics Data Points: | Conversions Defense Attempts Conversions Defense Successes Conversions Pass Attempts Conversions Pass Successes Conversions Rush Attempts Conversions Rush Successes Conversions Turnover Successes Defense Assisted Tackles Defense Blitzes Defense Combined Tackles Defensive Completions Defensive Targets Defense Forced Fumbles Defense Fumble Recoveries Defense Hurries Defense Interceptions Defense Knockdowns Defense Miscellaneous Assisted Tackles Defense Miscellaneous Forced Fumbles Defense Miscellaneous Fumble Recoveries Defense Miscellaneous Tackles Defense Missed Tackles Defense Passes Defended Defense QB Hits Defense Sack Yards Defense Sacks Defense Safeties Defense Special Teams Assisted Tackles Defense Special Teams Blocks Defense Special Teams Forced Fumbles Defense Special Teams Fumble Recoveries Defense Special Teams Tackles Defense Tackles Defense Tackles for Loss Defense Tackles for Loss Yards Efficiency 3rd Down Attempts Efficiency 3rd Down Conversions Efficiency 3rd Down Percentage Efficiency 4th Down Attempts Efficiency 4th Down Conversions Efficiency 4th Down Percentage Efficiency Goal to Go Attempts Efficiency Goal to Go Conversions Efficiency Goal to Go Percentage Efficiency Red Zone Attempts Efficiency Red Zone Conversions Efficiency Red Zone Percentage Extra Points Kicking Attempts Extra Points Kicking Blocked Extra Points Kicking Made Field Goals Attempts Field Goals Average Yards Field Goals Blocked Field Goals Longest Field Goals Made Field Goals Net Attempts Field Goals Yards First Downs Passing First Downs Penalty |
First Downs Rushing First Downs Total Fumbles End Zone Touchdowns Fumbles Force Fumbles Fumbles Fumbles Fumbles Lost Fumbles Fumbles Opponent Recovery Fumbles Opponent Recovery Touchdowns Fumbles Opponent Recovery Yards Fumbles Out of Bounds Fumbles Own Recovery Fumbles Own Recovery Touchdowns Fumbles Own Recovery Yards Interception Returns Average Yards Interception Returns Longest Interception Returns Longest Touchdown Interception Returns Returns Interception Returns Touchdowns Interception Returns Yards Interceptions Interceptions Return Yards Interceptions Returned Kick Returns Average Yards Kick Returns Fair Catches Kick Returns Longest Kick Returns Longest Touchdown Kick Returns Returns Kick Returns Touchdowns Kick Returns Yards Kickoffs End Zone Kickoffs Inside 20 Kickoffs Kickoffs Out of Bounds Kickoffs Return Yards Kickoffs Total Endzone Kickoffs Touchbacks Kickoffs Yards Misc Returns Blocked Field Goal Touchdowns Misc Returns Blocked Punt Touchdowns Misc Returns End Zone Recovery Touchdowns Misc Returns Field Goal Return Touchdowns Misc Returns Returns Misc Returns Touchdowns Misc Returns Yards Passing Air Yards Passing Attempts Passing Average Yards Passing Blitzes Passing Completion Percentage Passing Completions Passing Defended Passes Passing Dropped Passes Passing Gross Yards Passing Hurries Passing Interceptions Passing Knockdowns Passing Longest |
Passing Longest Touchdown Passing Net Yards Passing Pocket Time Passing Rating Passing Red Zone Attempts Passing Sack Yards Passing Sacks Passing Spikes Passing Throw Aways Passing Touchdowns Passing Yards Penalties Penalty Yards Punt Returns Average Yards Punt Returns Fair Catches Punt Returns Longest Punt Returns Longest Touchdown Punt Returns Punt Returns Touchdowns Punt Returns Yards Punts Attempts Punts Average Hang Time Punts Average Net Yards Punts Average Yards Punts Blocked Punts Hang Time Punts Inside 20 Punts Longest Punts Net Yards Punts Return Yards Punts Touchbacks Punts Yards Receiving Air Yards Receiving Average Yards Receiving Broken Tackles Receiving Catachable Passes Receiving Dropped Passes Receiving Longest Receiving Longest Touchdown Receiving Receptions Receiving Red Zone Targets Receiving Targets Receiving Touchdowns Receiving Yards Receiving Yards After Catch Receiving Yards After Contact Rushing Attempts Rushing Average Yards Rushing Broken Tackles Rushing Kneel Downs Rushing Longest Rushing Longest Touchdown Rushing Red Zone Attempts Rushing Scrambles Rushing Tackles for Loss Rushing Tackles for Loss Yards Rushing Touchdowns Rushing Yards Rushing Yards After Contact Touchdowns Fumble Return Touchdowns Interception Return Touchdowns Kick Return Touchdowns Other Touchdowns Pass Touchdowns Punt Return Touchdowns Rush Touchdowns Total Touchdowns Total Return |
Team Summary Data Points: | Average Gain Fumbles Fumbles Lost Penalties |
Penalty Yards Play Count Possession Time Return Yards |
Rushing Plays Safeties Total Yards Turnovers |
League Information Data Points: | Season Id Season Name Season Type |
Season Year Week Id |
Week Sequence Week Title |
Player Information Data Points: | Full Name Game Reference |
Id Jersey Number |
Position |
Team Information Data Points: | Alias Game Reference |
Id Market |
Name |
Venue Data Points: | Address Capacity City Country |
Id Name Roof Type |
State Surface Zip |
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `game_id` | ID for a given game. | | `format` | xml or json. | | `your_api_key` | Your API key. | To retrieve the XML Schema Definition (.XSD) for Game Statistics, replace the parameters in the following URL. https://api.sportradar.us/nfl-`{access_level}{version}`/schema/statistics-v4.0.xsd?api_key=`{your_api_key}` Return to API map ## League Hierarchy Complete league hierarchy information including team information such as venues and NFL reference ids.
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
League Information Data Points: | League Alias Conference Alias Conference Id |
Conference Name Division Alias Division Id |
Division Name League Id League Name |
Team Information Data Points: | Alias Id |
Market Name |
Reference Id Reference Origin |
Venue Information Data Points: | Address Capacity City Country |
Id Name Roof Type |
State Surface Zip |
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `format` | xml or json. | | `your_api_key` | Your API key. | To retrieve the XML Schema Definition (.XSD) for the League Hierarchy, replace the parameters in the following URL. https://api.sportradar.us/nfl-`{access_level}{version}`/schema/hierarchy-v2.0.xsd?api_key=`{your_api_key}` Return to API map ## Play-By-Play Complete play by play narrative including possession and location information as well as team and statistics earned on each play.
Update Frequency: | Real-Time | ||
Content Type: | Raw XML or JSON | ||
Boxscore Data Points: | Attendance Away Team Points for Quarter Away Team Timeouts Remaining Away Team Timeouts Used Away Team Total Points |
Clock Clock Offset Home Team Points for Quarter Home Team Timeouts Remaining Home Team Timeouts Used Home Team Total Points Overtime Id |
Overtime Number Overtime Sequence Quarter Quarter Id Quarter Number Quarter Sequence |
Game Information Data Points: | Away Team Alias Away Team Game Reference Away Team Id Away Team Market Away Team Name Entry Mode |
Home Team Alias Home Team Game Reference Home Team Id Home Team Market Home Team Name Game Id |
Game Number Game Reference Game Scheduled Start Date/Time Status Weather |
League Information Data Points: | Season Id Season Name Season Type |
Season Year Week Id |
Week Sequence Week Title |
Play By Play Information Data Points: | Detail Category Detail Description Detail Direction Detail End Location - Team Alias Detail End Location - Yardline Detail No Attempt Detail Penalty - Description Detail Penalty - Result Detail Penalty - Safety Detail Penalty - Yards Detail Result Detail Sequence Detail Start Location - Team Alias Detail Start Location - Yardline Detail Yards Drive Duration Drive End Reason Drive First Downs Drive Gain Drive Id Drive Inside 20 Flag Drive Penalty Yards Drive Play Count Drive Scoring Drive Flag Drive Sequence Drive Start Reason Ending Situation Clock Ending Situation Down Ending Situation Location - Team Alias |
Ending Situation - Location - Team Id Ending Situation - Location - Team Market Ending Situation - Location - Team Name Ending Situation - Location - Team Reference Ending Situation - Location - Team Yardline Ending Situation - Possession - Team Alias Ending Situation - Possession - Team Id Ending Situation - Possession - Team Market Ending Situation - Possession - Team Name Ending Situation - Possession - Team Reference Ending Situation - Yards to First Down Event Alternate Description Event Clock Event Description Event Id Event Reference Event Sequence Event Type Play Alternate Description Play Away Points Play Clock Play Description Play Fake Field Goal Play Fake Punt Play Home Points Play Id Play Play Clock Play Reference |
Play Scoring Play Play Screen Pass Play Sequence Play Type Play Wall Clock Points After - Play Id Points After - Reference Points After - Score Type Points After - Sequence Scoring - Away Team Score Scoring - Clock Scoring - Home Team Score Scoring - Points Scoring - Sequence Starting Situation Clock Starting Situation Down Starting Situation Location - Team Alias Starting Situation Location - Team Id Starting Situation Location - Team Market Starting Situation Location - Team Name Starting Situation Location - Team Reference Starting Situation Location - Team Yardline Starting Situation Possession - Team Alias Starting Situation Possession - Team Id Starting Situation Possession - Team Market Starting Situation Possession - Team Name Starting Situation Possession - Team Reference Starting Situation Yards to First Down |
Play Statistics Data Points: | Conversion Attempt Conversion Category Conversion Complete Defense Assisted Sacks Defense Assisted Tackles Defense Assisted Tackles for Loss Defense Batted Pass Defense Blitz Defense Block Defense Category Defense Conversion Attempt Defense Conversion Category Defense Conversion Complete Defense Defensive Completion Defense Defensive Target Defense Forced Fumble Defense Hurry Defense Interception Defense Interception Touchdown Defense Interception Yards Defense Knockdown Defense Missed Tackles Defense Nullified Play Flag Defense Pass Defended Defense Primary Defense QB Hit Defense Sack Defense Sack Yards Defense Safety Defense Tackle for Loss Defense Tackle for Loss Yards Defense Tackle Down Conversion Attempt Down Conversion Complete Down Conversion Down Extra Points Aborted Extra Point Attempt Extra Points Blocked Extra Points Missed Extra Points Returned Extra Points Safety Field Goal Attempt Field Goal Attempt Yards Field Goals Blocked Field Goal Missed Field Goals Returned Field Goal Yards First Down Category |
Fumbles Forced Fumbles Fumble Fumbles Lost Fumbles Nullified Fumbles Opponent Recovery Fumbles Opponent Recovery Touchdown Fumbles Opponent Recovery Yards Fumbles Out of Bounds Fumbles Own Recovery Fumbles Own Recovery Touchdown Fumbles Own Recovery Yards Fumbles Play Category Kickoffs End Zone Kickoffs Gross Yards Kickoffs Inside 20 Kickoffs Kickoff Kickoffs Net Yards Kickoffs Onside Attempt Kickoffs Onside Success Kickoffs Own Recovery Kickoffs Own Recovery Touchdown Kickoffs Squib Kick Kickoffs Touchback Kickoffs Yards Passing Attempt Passing Attempt Yards Passing Blitz Passing Completion Passing First Down Passing Goal to Go Passing Hurry Passing Incompletion Type Passing Inside 20 Passing Interception Passing Knockdown Passing Nullified Passing On Target Throw Passing Pocket Time Passing Sack Passing Sack Yards Passing Touchdown Passing Yards Penalties Penalty Penalties Yards Punting Attempt Punting Blocked Punting Downed Punting Endzone |
Punting Fair Catch Punting Hang Time Punting Inside 20 Punting Net Yards Punting Out of Bounds Punting Touchback Punting Yards Receiving Broken Tackles Receiving Catchable Receiving Dropped Receiving First Down Receiving Fumble Receiving Goal to Go Receiving Inside 20 Receiving Nullified Receiving Reception Receiving Safety Receiving Target Receiving Touchdown Receiving Yards Receiving Yards After Catch Receiving Yards After Contact Returns Category Returns Downed Returns Fair Catch Returns First Down Returns Lateral Returns Out of Bounds Returns Play Category Returns Return Returns Touchback Returns Touchdown Returns Yards Rushing Attempt Rushing Broken Tackles Rushing First Down Rushing Fumble Rushing Goal to Go Rushing Inside 20 Rushing Kneel Down Rushing Lateral Rushing Scramble Rushing Tackle for Loss Rushing Tackle for Loss Yards Rushing Touchdown Rushing Yards Rushing Yards After Contact |
Player Information Data Points: | Full Name Game Reference |
Id Jersey Number |
Position Role |
Team Information Data Points: | Alias Game Reference |
Id Market |
Name |
Venue Information Data Points: | Address Capacity City Country |
Id Name Roof Type |
State Surface Zip |
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `game_id` | ID for a given game. | | `format` | xml or json. | | `your_api_key` | Your API key. | To retrieve the XML Schema Definition (.XSD) for Play-By-Play, replace the parameters in the following URL. https://api.sportradar.us/nfl-`{access_level}{version}`/schema/pbp-v4.0.xsd?api_key=`{your_api_key}` Return to API map ## Player Participation Participation Data is complementary data collected by the NFL that indicates all 22 players on the field for every play of every game.
Note: Player participation is updated weekly on the Friday after the close of the NFL week. |
Update Frequency: | Every Friday following a game | ||
Content Type: | XML or JSON | ||
Boxscore Information Data Points: | Attendance Clock |
Clock Offset | Quarter |
Game Information Data Points: | Away Team Alias Away Team Game Reference Away Team Id Away Team Market Away Team Name Entry Mode |
Home Team Alias Home Team Game Reference Home Team Id Home Team Market Home Team Name Game Id |
Game Number Game Reference Game Scheduled Start Date/Time Player Snap Count Status Weather |
League Information Data Points: | Season Id Season Name Season Type |
Season Year Week Id |
Week Sequence Week Title |
Play By Play Data Points: | Play Clock Play Description Play Id |
Play Reference Play Sequence |
Play Type Play Wall Clock |
Player Information Data Points: | Full Name Game Reference |
Id Jersey Number |
Position |
Venue Data Points: | Address Capacity City Country |
Id Name Roof Type |
State Surface Zip |
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `game_id` | ID of a given game. | | `format` | xml or json. | | `your_api_key` | Your API key. | Return to API map ## Player Profile Player biographical information, NFL related reference ids, draft information, as well as seasonal statistics for the regular and post season.
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
League Information Data Points: | Season Id Season Name |
Season Type | Season Year |
Player Information Data Points: | Abbreviated Name Birth Date Birth Place College College Conference Draft Info Number Draft Info Round Draft Info Year Draft Team Alias |
Draft Team Id Draft Team Market Draft Team Name First Name Full Name Height High School Id Jersey Number |
Last Name Position Preferred Name Reference Id Reference Origin Rookie Year Status Weight |
Seasonal Player Statistics Data Points: | Conversions Defense Attempts Conversions Defense Successes Conversions Pass Attempts Conversions Pass Successes Conversions Receiving Attempts Conversions Receiving Successes Conversions Rush Attempts Conversions Rush Successes Defense Assisted Tackles Defense Blitzes Defense Combined Tackles Defensive Completions Defensive Targets Defense Forced Fumbles Defense Fumble Recoveries Defense Hurries Defense Interceptions Defense Knockdowns Defense Miscellaneous Assisted Tackles Defense Miscellaneous Forced Fumbles Defense Miscellaneous Fumble Recoveries Defense Miscellaneous Tackles Defense Missed Tackles Defense Passes Defended Defense QB Hits Defense Sack Yards Defense Sacks Defense Safeties Defense Special Teams Assisted Tackles Defense Special Teams Blocks Defense Special Teams Forced Fumbles Defense Special Teams Fumble Recoveries Defense Special Teams Tackles Defense Tackles Defense Tackles for Loss Defense Tackles for Loss Yards Extra Points Kicking Attempts Extra Points Kicking Blocked Extra Points Kicking Made Field Goals Attempts Field Goals Average Yards Field Goals Blocked Field Goals Longest Field Goals Made Field Goals Yards Fumbles End Zone Recovery Touchdowns Fumbles Force Fumbles |
Fumbles Fumbles Lost Fumbles Opponent Recovery Fumbles Opponent Recovery Touchdowns Fumbles Opponent Recovery Yards Fumbles Out of Bounds Fumbles Own Recovery Fumbles Own Recovery Touchdowns Fumbles Own Recovery Yards Games Played Games Started Interception Returns Average Yards Interception Returns Longest Interception Returns Longest Touchdown Interception Returns Returns Interception Returns Touchdowns Interception Returns Yards Kick Returns Average Yards Kick Returns Fair Catches Kick Returns Longest Kick Returns Longest Touchdown Kick Returns Kick Returns Touchdowns Kick Returns Yards Kickoffs End Zone Kickoffs Inside 20 Kickoffs Kickoffs Onside Attempts Kickoffs Onside Successes Kickoffs Out of Bounds Kickoffs Return Yards Kickoffs Squib Kicks Kickoffs Touchbacks Kickoffs Yards Passing Air Yards Passing Attempts Passing Average Pocket Time Passing Average Yards Passing Blitzes Passing Completion Percentage Passing Completions Passing Defended Passes Passing Dropped Passes Passing Gross Yards Passing Hurries Passing Interceptions Passing Knockdowns Passing Longest Passing Longest Touchdown Passing Net Yards |
Passing Pocket Time Passing Rating Passing Red Zone Attempts Passing Sack Yards Passing Sacks Passing Spikes Passing Throw Aways Passing Touchdowns Passing Yards Penalties Penalties Yards Punt Returns Average Yards Punt Returns Fair Catches Punt Returns Longest Punt Returns Longest Touchdown Punt Returns Returns Punt Returns Touchdowns Punt Returns Yards Punts Attempts Punts Average Hang Time Punts Average Net Yards Punts Average Yards Punts Blocked Punts Hang Time Punts Inside 20 Punts Longest Punts Net Yards Punts Return Yards Punts Touchbacks Punts Yards Receiving Air Yards Receiving Average Yards Receiving Broken Tackles Receiving Catchable Passes Receiving Dropped Passes Receiving Longest Receiving Longest Touchdown Receiving Receptions Receiving Red Zone Targets Receiving Targets Receiving Touchdowns Receiving Yards Receiving Yards After Catch Receiving Yards After Contact Rushing Attempts Rushing Average Yards Rushing Broken Tackles Rushing Kneel Downs Rushing Longest Rushing Longest Touchdown Rushing Red Zone Attempts Rushing Scrambles Rushing Tackles for Loss Rushing Tackles for Loss Yards Rushing Touchdowns Rushing Yards Rushing Yards After Contact |
Team Information Data Points: | Alias Id |
Market | Name |
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `player_id` | ID for a given player. | | `format` | xml or json. | | `your_api_key` | Your API key. | To retrieve the XML Schema Definition (.XSD) for the Player Profile, replace the parameters in the following URL. https://api.sportradar.us/nfl-`{access_level}{version}`/schema/profile-v2.0.xsd?api_key=`{your_api_key}` Return to API map ## Season Schedule Complete schedule information for the entire season, including game, team, and venue information.
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Boxscore Information Data Points: | Attendance Away Team Overtime Points Away Team Points for Quarter Away Team Total Points Clock Offset |
Home Team Overtime Points Home Team Points for Quarter Home Team Total Points Overtime Id Overtime Number |
Overtime Sequence Quarter Id Quarter Number Quarter Sequence |
Game Information Data Points: | Away Team Alias Away Team Full Name Away Team Game Number Away Team Id Broadcast Internet Broadcast Network |
Broadcast Satellite Entry Mode Home Team Alias Home Team Full Name Home Team Game Number Home Team Id |
Id Number Reference Scheduled Start Date/Time Status Weather |
League Information Data Points: | Season Id Season Name Season Type |
Season Year Week Id |
Week Sequence Week Title |
Venue Data Points: | Address Capacity City Country |
Id Name Roof Type |
State Surface Zip |
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `year` | Year in 4 digit format (YYYY). | | `nfl_season` | Preseason (PRE), Regular Season (REG), or Post-Season (PST). | | `format` | xml or json. | | `your_api_key` | Your API key. | To retrieve the XML Schema Definition (.XSD) for the Schedule, replace the parameters in the following URL. https://api.sportradar.us/nfl-`{access_level}{version}`/schema/schedule-v4.0.xsd?api_key=`{your_api_key}` Return to API map ## Seasonal Statistics Complete team and player seasonal statistics for the specific season and season type.
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
League Information Data Points: | Season Id Season Name |
Season Type | Season Year |
Player Information Data Points: | Full Name Id |
Jersey Number Position |
Reference |
Opponent Seasonal Statistics Data Points: | Conversions Defense Attempts Conversions Defense Successes Conversions Pass Attempts Conversions Pass Successes Conversions Rush Attempts Conversions Rush Successes Conversions Turnover Successes Defense Assisted Tackles Defense Blitzes Defense Combined Tackles Defensive Completions Defensive Targets Defense Forced Fumbles Defense Fumble Recoveries Defense Hurries Defense Interceptions Defense Knockdowns Defense Miscellaneous Assisted Tackles Defense Miscellaneous Forced Fumbles Defense Miscellaneous Fumble Recoveries Defense Miscellaneous Tackles Defense Missed Tackles Defense Passes Defended Defense QB Hits Defense Sack Yards Defense Sacks Defense Safeties Defense Special Teams Assisted Tackles Defense Special Teams Blocks Defense Special Teams Forced Fumbles Defense Special Teams Fumble Recoveries Defense Special Teams Tackles Defense Tackles Defense Tackles for Loss Defense Tackles for Loss Yards Efficiency 3rd Down Attempts Efficiency 3rd Down Conversions Efficiency 3rd Down Percentage Efficiency 4th Down Attempts Efficiency 4th Down Conversions Efficiency 4th Down Percentage Efficiency Goal to Go Attempts Efficiency Goal to Go Conversions Efficiency Goal to Go Percentage Efficiency Red Zone Attempts Efficiency Red Zone Conversions Efficiency Red Zone Percentage Extra Points Kicking Attempts Extra Points Kicking Blocked Extra Points Kicking Made Field Goals Attempts Field Goals Average Yards Field Goals Blocked Field Goals Longest Field Goals Made Field Goals Yards |
First Downs Passing First Downs Penalty First Downs Rushing First Downs Total Fumbles End Zone Recovery Touchdowns Fumbles Force Fumbles Fumbles Fumbles Lost Fumbles Opponent Recovery Fumbles Opponent Recovery Touchdowns Fumbles Opponent Recovery Yards Fumbles Out of Bounds Fumbles Own Recovery Fumbles Own Recovery Touchdowns Fumbles Own Recovery Yards Games Played Interception Returns Average Yards Interception Returns Longest Interception Returns Longest Touchdown Interception Returns Returns Interception Returns Touchdowns Interception Returns Yards Interceptions Interceptions Return Yards Interceptions Returned Kick Returns Average Yards Kick Returns Fair Catches Kick Returns Longest Kick Returns Longest Touchdown Kick Returns Returns Kick Returns Touchdowns Kick Returns Yards Kickoffs End Zone Kickoffs Inside 20 Kickoffs Kickoffs Onside Attempts Onside Successes Out of Bounds Kickoffs Return Yards Kickoffs Returned Kickoffs Squib Kicks Kickoffs Touchbacks Kickoffs Yards Passing Air Yards Passing Attempts Passing Average Yards Passing Blitzes Passing Completion Percentage Passing Completions Passing Defended Passes Passing Dropped Passes Passing Gross Yards Passing Hurries Passing Interceptions Passing Knockdowns Passing Longest Passing Longest Touchdown Passing Net Yards Passing Pocket Time Passing Rating |
Passing Red Zone Attempts Passing Sack Yards Passing Sacks Passing Spikes Passing Throw Aways Passing Touchdowns Passing Yards Punt Returns Average Yards Punt Returns Fair Catches Punt Returns Longest Punt Returns Longest Touchdown Punt Returns Punt Returns Touchdowns Punt Returns Yards Punts Attempts Punts Average Hang Time Punts Average Net Yards Punts Average Yards Punts Blocked Punts Hang Time Punts Inside 20 Punts Longest Punts Net Yards Punts Return Yards Punts Touchbacks Punts Yards Receiving Air Yards Receiving Average Yards Receiving Broken Tackles Receiving Catchable Passes Receiving Dropped Passes Receiving Longest Receiving Longest Touchdown Receiving Receptions Receiving Red Zone Targets Receiving Targets Receiving Touchdowns Receiving Yards Receiving Yards After Catch Receiving Yards After Contact Rushing Attempts Rushing Average Yards Rushing Broken Tackles Rushing Kneel Downs Rushing Longest Rushing Longest Touchdown Rushing Red Zone Attempts Rushing Scrambles Rushing Tackles for Loss Rushing Tackles for Loss Yards Rushing Touchdowns Rushing Yards Touchdowns Fumble Return Touchdowns Interception Return Touchdowns Kick Return Touchdowns Other Touchdowns Pass Touchdowns Punt Return Touchdowns Rush Touchdowns Total Touchdowns Total Return |
Seasonal Player Statistics Data Points: | Conversions Defense Attempts Conversions Defense Successes Conversions Pass Attempts Conversions Pass Successes Conversions Receiving Attempts Conversions Receiving Successes Conversions Rush Attempts Conversions Rush Successes Defense Assisted Tackles Defense Blitzes Defense Combined Tackles Defensive Completions Defensive Targets Defense Forced Fumbles Defense Fumble Recoveries Defense Hurries Defense Interceptions Defense Knockdowns Defense Miscellaneous Assisted Tackles Defense Miscellaneous Forced Fumbles Defense Miscellaneous Fumble Recoveries Defense Miscellaneous Tackles Defense Missed Tackles Defense Passes Defended Defense QB Hits Defense Sack Yards Defense Sacks Defense Safeties Defense Special Teams Assisted Tackles Defense Special Teams Blocks Defense Special Teams Forced Fumbles Defense Special Teams Fumble Recoveries Defense Special Teams Tackles Defense Tackles Defense Tackles for Loss Defense Tackles for Loss Yards Extra Points Kicking Attempts Extra Points Kicking Blocked Extra Points Kicking Made Field Goals Attempts Field Goals Average Yards Field Goals Blocked Field Goals Longest Field Goals Made Field Goals Yards Fumbles End Zone Recovery Touchdowns Fumbles Force Fumbles |
Fumbles Fumbles Lost Fumbles Opponent Recovery Fumbles Opponent Recovery Touchdowns Fumbles Opponent Recovery Yards Fumbles Out of Bounds Fumbles Own Recovery Fumbles Own Recovery Touchdowns Fumbles Own Recovery Yards Games Played Games Started Interception Returns Average Yards Interception Returns Longest Interception Returns Longest Touchdown Interception Returns Returns Interception Returns Touchdowns Interception Returns Yards Kick Returns Average Yards Kick Returns Fair Catches Kick Returns Longest Kick Returns Longest Touchdown Kick Returns Kick Returns Touchdowns Kick Returns Yards Kickoffs End Zone Kickoffs Inside 20 Kickoffs Kickoffs Onside Attempts Kickoffs Onside Successes Kickoffs Out of Bounds Kickoffs Return Yards Kickoffs Squib Kicks Kickoffs Touchbacks Kickoffs Yards Passing Air Yards Passing Attempts Passing Average Pocket Time Passing Average Yards Passing Blitzes Passing Completion Percentage Passing Completions Passing Defended Passes Passing Dropped Passes Passing Gross Yards Passing Hurries Passing Interceptions Passing Knockdowns Passing Longest Passing Longest Touchdown Passing Net Yards |
Passing Pocket Time Passing Rating Passing Red Zone Attempts Passing Sack Yards Passing Sacks Passing Spikes Passing Throw Aways Passing Touchdowns Passing Yards Penalties Penalties Yards Punt Returns Average Yards Punt Returns Fair Catches Punt Returns Longest Punt Returns Longest Touchdown Punt Returns Returns Punt Returns Touchdowns Punt Returns Yards Punts Attempts Punts Average Hang Time Punts Average Net Yards Punts Average Yards Punts Blocked Punts Hang Time Punts Inside 20 Punts Longest Punts Net Yards Punts Return Yards Punts Touchbacks Punts Yards Receiving Air Yards Receiving Average Yards Receiving Broken Tackles Receiving Catchable Passes Receiving Dropped Passes Receiving Longest Receiving Longest Touchdown Receiving Receptions Receiving Red Zone Targets Receiving Targets Receiving Touchdowns Receiving Yards Receiving Yards After Catch Receiving Yards After Contact Rushing Attempts Rushing Average Yards Rushing Broken Tackles Rushing Kneel Downs Rushing Longest Rushing Longest Touchdown Rushing Red Zone Attempts Rushing Scrambles Rushing Tackles for Loss Rushing Tackles for Loss Yards Rushing Touchdowns Rushing Yards Rushing Yards After Contact |
Seasonal Team Statistics Data Points: | Conversions Defense Attempts Conversions Defense Successes Conversions Pass Attempts Conversions Pass Successes Conversions Rush Attempts Conversions Rush Successes Conversions Turnover Successes Defense Assisted Tackles Defense Blitzes Defense Combined Tackles Defense Combined Tackles Defensive Completions Defensive Targets Defense Forced Fumbles Defense Fumble Recoveries Defense Hurries Defense Interceptions Defense Knockdowns Defense Miscellaneous Assisted Tackles Defense Miscellaneous Forced Fumbles Defense Miscellaneous Fumble Recoveries Defense Miscellaneous Tackles Defense Missed Tackles Defense Passes Defended Defense QB Hits Defense Sack Yards Defense Sacks Defense Safeties Defense Special Teams Assisted Tackles Defense Special Teams Blocks Defense Special Teams Forced Fumbles Defense Special Teams Fumble Recoveries Defense Special Teams Tackles Tackles Defense Tackles for Loss Defense Tackles for Loss Yards Efficiency 3rd Down Attempts Efficiency 3rd Down Conversions Efficiency 3rd Down Percentage Efficiency 4th Down Attempts Efficiency 4th Down Conversions Efficiency 4th Down Percentage Efficiency Goal to Go Attempts Efficiency Goal to Go Conversions Efficiency Goal to Go Percentage Efficiency Red Zone Attempts Efficiency Red Zone Conversions Efficiency Red Zone Percentage Extra Points Kicking Attempts Extra Points Kicking Blocked Extra Points Kicking Made Field Goals Attempts Field Goals Average Yards Field Goals Blocked Field Goals Longest Field Goals Made Field Goals Yards |
First Downs Passing First Downs Penalty First Downs Rushing First Downs Total Fumbles End Zone Recovery Touchdowns Fumbles Force Fumbles Fumbles Fumbles Lost Fumbles Fumbles Opponent Recovery Fumbles Opponent Recovery Touchdowns Fumbles Opponent Recovery Yards Fumbles Out of Bounds Fumbles Own Recovery Fumbles Own Recovery Touchdowns Fumbles Own Recovery Yards Team Games Played Interception Returns Average Yards Interception Returns Longest Interception Returns Longest Touchdown Interception Returns Interception Returns Touchdowns Interception Returns Yards Interceptions Interceptions Return Yards Interceptions Returned Kick Returns Average Yards Kick Returns Fair Catches Kick Returns Longest Kick Returns Longest Touchdown Kick Returns Kick Returns Touchdowns Kick Returns Yards Kickoffs End Zone Kickoffs Inside 20 Kickoffs Kickoffs Onside Attempts Kickoffs Onside Successes Kickoffs Out of Bounds Kickoffs Return Yards Kickoffs Returned Kickoffs Squib Kicks Kickoffs Touchbacks Kickoffs Yards Passing Air Yards Passing Attempts Passing Average Yards Passing Blitzes Passing Completion Percentage Passing Completions Passing Defended Passes Passing Dropped Passes Passing Gross Yards Passing Hurries Passing Interceptions Passing Knockdowns Passing Longest Passing Longest Touchdown Passing Net Yards Passing Pocket Time Passing Rating |
Passing Red Zone Attempts Passing Sack Yards Passing Sacks Passing Spikes Passing Throw Aways Passing Touchdowns Passing Yards Penalties Penalty Yards Punt Returns Average Yards Punt Returns Fair Catches Punt Returns Longest Punt Returns Longest Touchdown Punt Returns Punt Returns Touchdowns Punt Returns Yards Punts Attempts Punts Average Hang Time Punts Average Net Yards Punts Average Yards Punts Blocked Punts Hang Time Punts Inside 20 Punts Longest Punts Net Yards Punts Return Yards Punts Touchbacks Punts Yards Receiving Air Yards Receiving Average Yards Receiving Broken Tackles Receiving Catchable Passes Receiving Dropped Passes Receiving Longest Receiving Longest Touchdown Receiving Receptions Receiving Red Zone Targets Receiving Targets Receiving Touchdowns Receiving Yards Receiving Yards After Catch Receiving Yards After Contact Rushing Attempts Rushing Average Yards Rushing Broken Tackles Rushing Kneel Downs Rushing Longest Rushing Longest Touchdown Rushing Red Zone Attempts Rushing Scrambles Rushing Tackles for Loss Rushing Tackles for Loss Yards Rushing Touchdowns Rushing Yards Touchdowns Fumble Return Touchdowns Interception Return Touchdowns Kick Return Touchdowns Other Touchdowns Pass Touchdowns Punt Return Touchdowns Rush Touchdowns Total Touchdowns Total Return |
Team Information Data Points: | Alias Id |
Market | Name |
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `year` | Year in 4 digit format (YYYY). | | `nfl_season` | Preseason (PRE), Regular Season (REG), or Post-Season (PST). | | `team_id` | ID of a given team. | | `format` | xml or json. | | `your_api_key` | Your API key. | To retrieve the XML Schema Definition (.XSD) for the Seasonal Statistics, replace the parameters in the following URL. https://api.sportradar.us/nfl-`{access_level}{version}`/schema/statistics-v4.0.xsd?api_key=`{your_api_key}` Return to API map ## Standings Standings information for each team, including strength of schedule and strength of victory information.
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
League Information Data Points: | Conference Alias Conference Id Conference Name Division Alias Division Id |
Division Name Season Id Season Name Season Type |
Season Year Week Id Week Sequence Week Title |
Standings Information Data Points: | Category Conference Head to Head Conference Losses Conference Points Against Conference Points For Conference Points Rank Conference Rank Conference Ties Conference Winning Perc. Conference Wins Division Losses Division Points Against Division Points For Division Rank Division Ties Division Winning Perc. Division Wins Home Losses Home Ties Home Winning Perc. |
Home Wins Overall Clinched Overall Losses Overall Points Against Overall Points For Overall Points Rank Overall Ties Overall Winning Perc. Overall Wins Points Against Points For Points Rank Recent Streak Road Losses Road Ties Road Winning Perc. Road Wins Streak Description Strength of Schedule Total |
Strength of Schedule SOS Strength of Schedule Wins Strength of Victory Total Strength of Victory SOV Strength of Victory Wins Touchdown Differential Vs AFC Losses Vs AFC Ties Vs AFC Winning Perc. Vs AFC Wins Vs NFC Losses Vs NFC Ties Vs NFC Winning Perc. Vs NFC Wins |
Team Information Data Points: | Alias Id |
Market | Name |
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `year` | Year in 4 digit format (YYYY). | | `format` | xml or json. | | `your_api_key` | Your API key. | To retrieve the XML Schema Definition (.XSD) for the Standings, replace the parameters in the following URL. https://api.sportradar.us/nfl-`{access_level}{version}`/schema/standings-v2.0.xsd?api_key=`{your_api_key}` Return to API map ## Team Profile Franchise team information, including NFL references, as well as a roster of active players.
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Franchise Information Data Points: | Alias Id |
Name Reference Id |
Reference Origin |
League Information Data Points: | Conference Alias Conference Id |
Conference Name Division Alias |
Division Id Division Name |
Player Information Data Points: | Abbreviated Name Birth Date Birth Place College College Conference Draft Info Number Draft Info Round Draft Info Year Draft Team Alias |
Draft Team Id Draft Team Market Draft Team Name First Name Full Name Height High School Id Jersey Number |
Last Name Position Preferred Name Reference Id Reference Origin Rookie Year Status Weight |
Team Information Data Points: | Alias Coach First Name Coach Full Name Coach Id |
Coach Last Name Coach Position Id Market |
Name Reference Id Reference Origin |
Venue Data Points: | Address Capacity City Country |
Id Name Roof Type |
State Surface Zip |
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `team_id` | ID of a given team. | | `format` | xml or json. | | `your_api_key` | Your API key. | To retrieve the XML Schema Definition (.XSD) for the Team Profile, replace the parameters in the following URL. https://api.sportradar.us/nfl-`{access_level}{version}`/schema/team-v2.0.xsd?api_key=`{your_api_key}` Return to API map ## Team Roster Franchise team information, including NFL references, as well as the complete roster of players.
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Franchise Information Data Points: | Alias Id |
Name Reference Id |
Reference Origin |
League Information Data Points: | Conference Alias Conference Id |
Conference Name Division Alias |
Division Id Division Name |
Player Information Data Points: | Abbreviated Name Birth Date Birth Place College College Conference Draft Info Number Draft Info Round Draft Info Year Draft Team Alias |
Draft Team Id Draft Team Market Draft Team Name First Name Full Name Height High School Id Jersey Number |
Last Name Position Preferred Name Reference Id Reference Origin Rookie Year Status Weight |
Team Information Data Points: | Alias Coach First Name Coach Full Name Coach Id |
Coach Last Name Coach Position Id Market |
Name Reference Id Reference Origin |
Venue Data Points: | Address Capacity City Country |
Id Name Roof Type |
State Surface Zip |
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `team_id` | ID of a given team. | | `format` | xml or json. | | `your_api_key` | Your API key. | To retrieve the XML Schema Definition (.XSD) for the Team Roster, replace the parameters in the following URL. https://api.sportradar.us/nfl-`{access_level}{version}`/schema/team-v2.0.xsd?api_key=`{your_api_key}` Return to API map ## Weekly Depth Charts Obtain depth charts for the NFL for a given week. Pre-Season (PRE) valid weeks 1-4, Regular Season (REG) weeks 1-17, Post-Season (PST) weeks 1-4.
Update Frequency: | Updated shortly before the game, but may be updated during or post game. | ||
Content Type: | Raw XML or JSON | ||
Depth Chart Data Points: | Position Name | Depth | |
League Information Data Points: | Season Id Season Name Season Type |
Season Year Week Id |
Week Sequence Week Title |
Player Data Points: | Full Name Id |
Jersey Number Position |
Reference |
Team Data Points: | Alias Id |
Market | Name |
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `year` | Year in 4 digit format (YYYY). | | `nfl_season` | Preseason (PRE), Regular Season (REG), or Post-Season (PST). | | `nfl_season_week` | The number of weeks into the season in 2 digit format (WW). | | `format` | xml or json. | | `your_api_key` | Your API key. | To retrieve the XML Schema Definition (.XSD) for the Weekly Depth Charts, replace the parameters in the following URL. https://api.sportradar.us/nfl-`{access_level}{version}`/schema/depth_charts-v2.0.xsd?api_key=`{your_api_key}` Return to API map ## Weekly Injuries Obtain injuries for the NFL for a given week. Pre-Season (PRE) valid weeks 1-4, Regular Season (REG) weeks 1-17, Post-Season (PST) weeks 1-4.
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Injury Data Points: | Status Status Date |
Practice Status | Description |
League Information Data Points: | Season Id Season Name Season Type |
Season Year Week Id |
Week Sequence Week Title |
Player Data Points: | Full Name Id |
Jersey Number Position |
Reference |
Team Data Points: | Alias Id |
Market | Name |
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `year` | Year in 4 digit format (YYYY). | | `nfl_season` | Preseason (PRE), Regular Season (REG), or Post-Season (PST). | | `nfl_season_week` | The number of weeks into the season in 2 digit format (WW). | | `format` | xml or json. | | `your_api_key` | Your API key. | To retrieve the XML Schema Definition (.XSD) for the Weekly Injuries, replace the parameters in the following URL. https://api.sportradar.us/nfl-`{access_level}{version}`/schema/injuries-v2.0.xsd?api_key=`{your_api_key}` Return to API map ## Weekly Schedule Complete schedule information for the specific week of the NFL season, including game, team, and venue information. Pre-Season (PRE) valid weeks 1-4, Regular Season (REG) weeks 1-17, Post-Season (PST) weeks 1-4.
Update Frequency: | As Necessary | ||
Content Type: | Raw XML or JSON | ||
Boxscore Information Data Points: | Attendance Away Team Overtime Points Away Team Points for Quarter Away Team Total Points Clock Offset |
Home Team Overtime Points Home Team Points for Quarter Home Team Total Points Overtime Id Overtime Number |
Overtime Sequence Quarter Id Quarter Number Quarter Sequence |
Game Information Data Points: | Away Team Alias Away Team Full Name Away Team Game Number Away Team Id Broadcast Internet Broadcast Network |
Broadcast Satellite Entry Mode Home Team Alias Home Team Full Name Home Team Game Number Home Team Id |
Id Number Reference Scheduled Start Date/Time Status Weather |
League Information Data Points: | Season Id Season Name Season Type |
Season Year Week Id |
Week Sequence Week Title |
Venue Data Points: | Address Capacity City Country |
Id Name Roof Type |
State Surface Zip |
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `year` | Year in 4 digit format (YYYY). | | `nfl_season` | Preseason (PRE), Regular Season (REG), or Post-Season (PST). | | `nfl_season_week` | The number of weeks into the season in 2 digit format (WW). | | `format` | xml or json. | | `your_api_key` | Your API key. | To retrieve the XML Schema Definition (.XSD) for the Weekly Schedule, replace the parameters in the following URL. https://api.sportradar.us/nfl-`{access_level}{version}`/schema/schedule-v4.0.xsd?api_key=`{your_api_key}` Return to API map ## Push Feeds >To best utilize Push feeds, we have included code samples in Ruby and Java which provides an example of a way you can consume the feeds. Using these samples will output the feeds content to STDOUT.
For Java, we have also provided a Stream Client to assist your integration.
Note: In the provided Java sample, replace "URL GOES HERE" with the desired Push feed URL. ```ruby require 'httpclient' module Sportradar module HTTP module Stream class Client attr_reader :url, :logger def initialize(url, publisher, logger) @url = url @logger = logger @publisher = publisher @client = ::HTTPClient.new(:agent_name => 'SportsData/1.0') end def start @thread ||= Thread.new do logger.debug "Starting loop" @client.get_content(url, :follow_redirect => true) do |chunk| @publisher.publish(::JSON.parse(chunk)) if @publisher end logger.debug "finished loop" end end def stop @thread.terminate if @thread end end end end end ``` ```java package com.sportradar.http.stream.client; import org.junit.After; import org.junit.Before; import org.junit.Test; public class StreamClientTest { private StreamClient client; private static String SERVICE_URL = "
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `your_api_key` | Your API key. | ### Optional Query String Parameters >Example including optional query string parameters: ```ruby require 'uri' require 'net/http' require 'openssl' url = URI("http://api.sportradar.us/nfl-ot2/stream/clock/subscribe?api_key={your_api_key}&status=inprogress&match=sd:match:673b459c-7506-4c11-9273-1b9502537f1d") http = Net::HTTP.new(url.host, url.port) http.use_ssl = true http.verify_mode = OpenSSL::SSL::VERIFY_NONE request = Net::HTTP::Get.new(url) response = http.request(request) puts response.read_body ``` ```python import http.client conn = http.client.HTTPSConnection("api.sportradar.us") conn.request("GET", "/nfl-ot2/stream/clock/subscribe?api_key={your_api_key}&status=inprogress&match=sd:match:673b459c-7506-4c11-9273-1b9502537f1d") res = conn.getresponse() data = res.read() print(data.decode("utf-8")) ``` ```shell curl -L GET 'api.sportradar.us/nfl-ot2/stream/clock/subscribe?api_key={your_api_key}&status=inprogress&match=sd:match:673b459c-7506-4c11-9273-1b9502537f1d' ``` In addition to the URL parameters listed above, you can filter the Clock information with one or more of the following optional query string parameters.
Note: Optional query string parameters must be added after your API key with an ampersand (&). If you are filtering for more than one result, separate the results with a comma (,) and no spaces. |
Example: sd:match:4d1c4eb9-69d4-46fc-a42b-12be98227964 | Return to API map ## Push - Events ```ruby require 'uri' require 'net/http' require 'openssl' url = URI("http://api.sportradar.us/nfl-ot2/stream/events/subscribe?api_key={your_api_key}") http = Net::HTTP.new(url.host, url.port) http.use_ssl = true http.verify_mode = OpenSSL::SSL::VERIFY_NONE request = Net::HTTP::Get.new(url) response = http.request(request) puts response.read_body ``` ```python import http.client conn = http.client.HTTPSConnection("api.sportradar.us") conn.request("GET", "/nfl-ot2/stream/events/subscribe?api_key={your_api_key}") res = conn.getresponse() data = res.read() print(data.decode("utf-8")) ``` ```shell curl -L GET api.sportradar.us/nfl-ot2/stream/events/subscribe?api_key={your_api_key} ``` > The above command returns json like this. This endpoint retrieves the Events information via Push. https://api.sportradar.us/nfl-`{access_level}{version}`/stream/events/subscribe?api_key=`{your_api_key}` Replace placeholders with the following query parameters: | Parameter | Description | | --------- | ----------- | | `access_level` | Defines the access level of your API key as Production (o), Trial (ot), or Simulation (sim).
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `your_api_key` | Your API key. | ### Optional Query String Parameters >Example including optional query string parameters: ```ruby require 'uri' require 'net/http' require 'openssl' url = URI("http://api.sportradar.us/nfl-ot2/stream/events/subscribe?api_key={your_api_key}&status=inprogress&match=sd:match:673b459c-7506-4c11-9273-1b9502537f1d") http = Net::HTTP.new(url.host, url.port) http.use_ssl = true http.verify_mode = OpenSSL::SSL::VERIFY_NONE request = Net::HTTP::Get.new(url) response = http.request(request) puts response.read_body ``` ```python import http.client conn = http.client.HTTPSConnection("api.sportradar.us") conn.request("GET", "/nfl-ot2/stream/events/subscribe?api_key={your_api_key}&status=inprogress&match=sd:match:673b459c-7506-4c11-9273-1b9502537f1d") res = conn.getresponse() data = res.read() print(data.decode("utf-8")) ``` ```shell curl -L GET 'api.sportradar.us/nfl-ot2/stream/events/subscribe?api_key={your_api_key}&status=inprogress&match=sd:match:673b459c-7506-4c11-9273-1b9502537f1d' ``` In addition to the URL parameters listed above, you can filter the Events information with one or more of the following optional query string parameters.
Note: Optional query string parameters must be added after your API key with an ampersand (&). If you are filtering for more than one result, separate the results with a comma (,) and no spaces. |
Example: event_category=shot | | `event_type` | Event type expressed as: `{event_type}`.
Example: event_type=stoppage | | `match` | Match id expressed as: sd:match:`{match_id}`.
Example: sd:match:673b459c-7506-4c11-9273-1b9502537f1d | | `status` | Status type expressed as: inprogress or created.
Example: status=inprogress | | `team` | Team id expressed as: sd:team:{team_id}.
Example: sd:team:4415b0a7-0f24-11e2-8525-18a905767e44 | Return to API map ## Push - Statistics ```ruby require 'uri' require 'net/http' require 'openssl' url = URI("http://api.sportradar.us/nfl-ot2/stream/statistics/subscribe?api_key={your_api_key}") http = Net::HTTP.new(url.host, url.port) http.use_ssl = true http.verify_mode = OpenSSL::SSL::VERIFY_NONE request = Net::HTTP::Get.new(url) response = http.request(request) puts response.read_body ``` ```python import http.client conn = http.client.HTTPSConnection("api.sportradar.us") conn.request("GET", "/nfl-ot2/stream/statistics/subscribe?api_key={your_api_key}") res = conn.getresponse() data = res.read() print(data.decode("utf-8")) ``` ```shell curl -L GET api.sportradar.us/nfl-ot2/stream/statistics/subscribe?api_key={your_api_key} ``` > The above command returns json like this. This endpoint retrieves the Statistics information via Push. https://api.sportradar.us/nfl-`{access_level}{version}`/stream/statistics/subscribe?api_key=`{your_api_key}` Replace placeholders with the following query parameters: | Parameter | Description | | --------- | ----------- | | `access_level` | Defines the access level of your API key as Production (o), Trial (ot), or Simulation (sim).
For more information on simulations, see NFL API v2 Simulations. | | `version` | Version number of the API you are accessing (current version: 2). | | `your_api_key` | Your API key. | ### Optional Query String Parameters >Example including optional query string parameters: ```ruby require 'uri' require 'net/http' require 'openssl' url = URI("http://api.sportradar.us/nfl-ot2/stream/statistics/subscribe?api_key={your_api_key}&status=inprogress&match=sd:match:673b459c-7506-4c11-9273-1b9502537f1d") http = Net::HTTP.new(url.host, url.port) http.use_ssl = true http.verify_mode = OpenSSL::SSL::VERIFY_NONE request = Net::HTTP::Get.new(url) response = http.request(request) puts response.read_body ``` ```python import http.client conn = http.client.HTTPSConnection("api.sportradar.us") conn.request("GET", "/nfl-ot2/stream/statistics/subscribe?api_key={your_api_key}&status=inprogress&match=sd:match:673b459c-7506-4c11-9273-1b9502537f1d") res = conn.getresponse() data = res.read() print(data.decode("utf-8")) ``` ```shell curl -L GET 'api.sportradar.us/nfl-ot2/stream/statistics/subscribe?api_key={your_api_key}&status=inprogress&match=sd:match:673b459c-7506-4c11-9273-1b9502537f1d' ``` In addition to the URL parameters listed above, you can filter the Statistics information with one or more of the following optional query string parameters.
Note: Optional query string parameters must be added after your API key with an ampersand (&). If you are filtering for more than one result, separate the results with a comma (,) and no spaces. |
Example: sd:match:4d1c4eb9-69d4-46fc-a42b-12be98227964 | | `participant` | Team or player id expressed as: sd:team:`{team_id}` or sd:player:`{player_id}` Examples: sd:team:82cf9565-6eb9-4f01-bdbd-5aa0d472fcd9 or sd:player:e3181493-6a2a-4e95-aa6f-3fc1ddeb7512 | | `status` | Status type expressed as: inprogress or created.
Example: status=inprogress | Return to API map ## Frequently Asked Questions
Q: What format are date fields presented in?
A: When we present date only values we present these in the ISO 8601 standard format.
ex: 2013-04-03
We use these for attributes that have date and no time (such as birthdate). For more information: https://en.wikipedia.org/wiki/ISO_8601
Q: What format are the date/time fields presented in?
A: All of our Date/Time attributes are in UTC, presented in the ISO 8601 standard format.
ex: 2013-04-03T18:15:00+00:00
For more information: https://en.wikipedia.org/wiki/ISO_8601
Q: When are the game scores added to the Schedule feeds?
A: Game and period scores will be added to the feed when the game status changes to complete.
Q: What are the season types and their descriptions?
A: Here are the valid season types and their descriptions:
- PRE – Pre-season
- REG – Regular season
- PST – Post-season
Q: What are the player positions I can expect to see?
A: Below is a list of player positions that have appear in our feeds and their descriptions. Note that additional decommissioned positions may appear in older seasons.
- C – Center
- CB – Cornerback
- DB – Defensive Back
- DE – Defensive End
- DL – Defensive Lineman
- DT – Defensive Tackle
- FB – Fullback
- FS – Free Safety
- G – Guard
- ILB – Inside Linebacker
- K – Kicker
- KR – Kick Returner
- LB – Linebacker
- LS – Long Snapper
- MLB – Middle Linebacker
- NT – Nose Tackle
- OL – Offensive Lineman
- OLB – Outside Linebacker
- P – Punter
- QB – Quarterback
- RB – Running Back
- S – Safety
- SS – Strong Safety
- T – Tackle
- TE – Tight End
- WR – Wide Receiver
Q: What are the player statuses and their descriptions?
A: The table below lists the currently valid player statuses and their descriptions. Note that additional decommissioned statuses may appear in older seasons.
Player Status | Abbreviated Description | Full Description |
A01 | Active | Active |
A02 | Active/PUP | Active/Physically Unable to Perform |
A03 | Active/NFIN | Active/Non-Football Injury |
A04 | Active/Left Sq. | Active/Left Squad |
A05 | Active/Suspend | Active/Suspended |
A06 | Active/NFIL | Active/Non-Football Illness |
D02 | Deceased | Deceased |
E01 | Ex/Left Squad | Exempt/Left Squad |
E02 | Ex/Comm. Perm. | Exempt/Commissioner Permission |
E08 | Ex/LS; Not 90 | Exempt/Left Squad; Not Count on 90 |
E14 | Ex/Internat | Exempt/International Player |
E17 | Ex/CP; No 90 | Exempt/Commissioner Permission; Does Not Counts Against 90 |
E18 | Ex/COVID-19 | Exempt/COVID-19 |
F01 | Free Agent | Free Agent |
F03 | FA-Pending Susp | Free Agent-Pending Suspension |
F09 | FA (From PS) | Free Agent (From PS) |
F12 | FA Susp-1 Yr | Free Agent-Suspended by Commissioner-At Least One Year |
F13 | FA Susp <1Yr | Free Agent-Suspended By Commissioner-Less than One Year |
I01 | Inactive | Inactive |
I05 | Inact/Suspended | Inactive/Suspended |
P01 | Practice Squad | Practice Squad |
P02 | Prac Sq.; Inj | Practice Squad; Injured |
P03 | Int'l PSquad | International Practice Player |
P04 | PS; Com Susp | Practice Squad; Suspended by Commissioner |
P06 | PS; Exc | Practice Squad Exception |
P07 | PS; Vet | Practice Squad Veteran |
P09 | PS; COVID19 | Practice Squad/COVID-19 |
P10 | PS/Pro | Practice Squad/Protected |
P11 | PS/Exc-Pro | Practice Squad/Exception Protected |
P12 | PS/Vet Pro | Practice Squad/Veteran Protected |
P13 | PS; COVID/Pro | Practice Squad/COVID-19 Protected |
P14 | PS; Inj/Pro | Practice Squad; Injured/Protected |
R01 | R/Injured | Reserve/Injured |
R02 | R/Retired | Reserve/Retired |
R03 | R/DNR | Reserve/Did Not Report |
R04 | R/PUP | Reserve/Physically Unable to Perform |
R05 | R/NFIN | Reserve/Non-Football Injury |
R06 | R/Left Squad | Reserve/Left Squad |
R08 | R/Military | Reserve/Military |
R09 | R/Drft; Unsign | Reserve/Drafted; Unsigned |
R10 | R/Sup Drft; Uns | Reserve/Supp Draft; Unsigned |
R15 | R/Cont. Expired | Reserve/Contract Expired |
R16 | R/1st Ref. Rts. | Reserve/First Refusal Rights |
R18 | R/1st Ref Rts E | Reserve/1st Refusal Rts Exer |
R19 | R/Acq. Via 1st | Reserve/Acquired Via 1st Ref |
R20 | R/VFA | Reserve/Vet FA Asked Re-Sign |
R22 | R/No Offer Shee | Reserve/No Offer Sheet |
R23 | Reserve/Future | Reserve/Future |
R27 | R/NFIL | Reserve/Non-Football Illness |
R30 | R/Com Sus-1 Yr | Reserve/Suspended by Commissioner-At Least One Year |
R33 | R/Club Susp. | Reserve/Club Suspension |
R34 | R/I-W/I; Not 90 | Reserve/Injured from Waived/Injured; Does not Count on 90 |
R36 | R/I; NOT 90 | Reserve/Injured; Does not Count on 90 |
R37 | R/PUP-W/FP No90 | R/PUP from W/FP; Does Not Count Against 90 |
R38 | R/NFIN-W/FP No | R/NFIN from W/FP; Does Not Count Against 90 |
R39 | R/NFIL-W/FP No | R/NFIL from W/FP; Does Not Count Against 90 |
R40 | R/Susp < 1Yr | Reserve/Suspended By Commissioner-Less than One Year |
R41 | R/PUP; Not 90 | Reserve/PUP; Does Not Count Against 90 |
R42 | R/NFIN; Not 90 | Reserve/NFIN; Does Not Count Against 90 |
R43 | R/NFIL; Not 90 | Reserve/NFIL; Does Not Count Against 90 |
R46 | R/NFI-W/NFINo90 | R/NFIN from W/NFIN; Does Not Count Against 90 |
R47 | R/NFIN; DFR | Reseve/Non-Football Injury; Designated for Return |
R48 | R/Injured; DFR | Reserve/Injured; Designated for Return |
R49 | R/NFIL; DFR | Reserve/Non-Football Illness; Designated for Return |
R50 | R/Transition | Reserve/Transition Player |
R51 | R/Franchise | Reserve/Franchise Player |
R52 | R/Exc. Rights | Reserve/Exclusive Rights |
R53 | R/Exc; Not 90 | Reserve/Exclusive Rights; Does Not Count Against the 90 |
R54 | R/1stRef; No 90 | Reserve/First Refusal Rights; Does Not Count Against the 90 |
R55 | R/Fran; Not 90 | Reserve/Franchise Player; Does Not Count Against the 90 |
R56 | R/Trans; Not 90 | Reserve/Transition Player; Does Not Count Against the 90 |
R57 | R/DrUn; Not 90 | Reserve/Drafted-Unsigned; Does Not Count Against the 90 |
R58 | R/SpDrUn; Not90 | Reserve/Supp Draft-Unsigned; Does Not Count Against the 90 |
R59 | R/COVID-19 | Reserve/COVID-19 |
R62 | R/OptOut | Reserve/Opt-Out |
U01 | R/UFA | Reserve/Unrestricted FA |
U02 | UFA; Re-sign | Unrestricted FA; Asked to Re-sign |
U03 | R/UFA; ROFR | Reserve/Unrestricted FA; ROFR |
U04 | UFA-Susp | Unrestricted FA-Pending Suspension |
U05 | R/UFAROFR; No90 | Reserve/Unrestricted FA; ROFR; Does Not Count Against the 90 |
W01 | Waivers/Rec; Ac | Waivers/Recallable; Active |
W03 | Waivers/No Rec. | Waivers/No Recall |
W04 | Waivers/Injured | Waivers/Injured |
W05 | Waivers/Pro Rec | Waivers/Procedural Recall |
W06 | W/I; Prior 53 | Waivers/Injured; Prior to 53-Cut |
W07 | W/FP; Prior 53 | Waived/Failed Physical, Prior to 53 |
Q: What are the venue roof types I can expect to see?
A: Here are the valid roof types: outdoor, dome, or retractable_dome
Q: What are the venue surfaces I can expect to see?
A: Here are the valid venue surfaces: turf or artificial
Q: What are the game statuses and their descriptions?
A: Here are the valid game statuses and their descriptions:
- scheduled – The game is scheduled to occur.
- created – Game data (rosters, officials, etc) are being pre-loaded in preparation for the game.
- inprogress – The game is in progress.
- halftime – The game is currently at halftime.
- complete – The game is over, but stat validation is not complete.
- closed – The game is over and the stats have been validated.
- cancelled – The game has been cancelled. No makeup game will be played as a result.
- postponed – The game has been postponed, to be made up at another day and time. Once the makeup game is announced, a new game and ID will be created and scheduled on the announced makeup date. You should request the scheduled feed(s) regularly to identify the re-scheduled makeup game(s).
- delayed – The scheduled game, or a game that was in progress, is now delayed for some reason.
- flex-schedule – The game is currently scheduled to occur on a specific date and time, however, it will more than likely be moved to a different time for broadcast purposes.
- time-tbd – The game has been scheduled, but a time has yet to be announced.
Q: What are the start and end reasons for a drive that I can expect to see in the feeds?
A: Here are the end reasons for a drive:
- UNKNOWN – Start/End
- Touchdown – Start/End
- Safety – End
- Field Goal – Start/End
- Missed FG – Start/End
- Blocked FG – Start/End
- Blocked FG, Downs – Start/End
- Blocked FG, Safety – End
- Punt – Start/End
- Blocked Punt – Start/End
- Blocked Punt, Downs – Start/End
- Blocked Punt, Safety – End
- Downs – Start/End
- Interception – Start/End
- Fumble – Start/End
- Fumble, Safety - End
- Muffed FG – Start/End
- Muffed Punt – Start
- Muffed Kickoff – Start
- Kickoff – Start
- Own Kickoff – Start
- Onside Kick – Start
- Kickoff, No Play – Start
- End of Half – End
- End of Game – End
Q: What are the event types I can expect to see in the feeds?
A: Here are the valid event types:
- setup
- timeout
- comment
- period_end
- game_over
Q: What are the play types I can expect to see in the feeds?
A: Here are the valid play types:
- pass
- rush
- faircatch_kick
- extra_point
- conversion
- free_kick
- kickoff
- punt
- field_goal
- penalty
Q: What are the point after score types I can expect to see in the feeds?
A: Here are the valid score types:
- extra_point
- conversion
- penalty
Q: What are the possible official assignments I can expect to see in the feeds?
A: Here are the valid official assignments:
- referee
- umpire
- headlinesman
- linejudge
- fieldjudge
- sidejudge
- backjudge
- downjudge
- replayofficial
Q: How are assisted sacks calculated in the feeds?
A: Assisted sacks are credited when two player sack the quarterback. We provide this in the play-by-play feed and game boxscore as an integer. Those sacks are rolled up into the sacks stat and can be a float, so if a player had 3 ast_sacks and 2 sacks in a game his game-level sack number would be 3.5.
Q: What are the possible detail categories I can expect to see in the feeds?
A: Here are the valid detail categories:
- aborted_snap
- aborted_snap_recovery
- blocked_kick
- blocked_kick_recovery
- defensive_conversion_fumble_recovery
- defensive_conversion_interception_recovery
- defensive_conversion_recovery
- downed
- extra_point_attempt
- fair_catch
- field_goal
- field_goal_return
- forced_fumble
- fumble
- fumble_out_of_bounds
- kick_off
- kick_off_return
- lateral
- muffed_kick
- onside_kick_off
- onside_kick_off_recovery
- opponent_fumble_recovery
- out_of_bounds
- own_fumble_recovery
- pass_completion
- pass_incompletion
- pass_interception
- pass_interception_return
- pass_reception
- penalty
- punt
- punt_return
- review
- rush
- sack
- safety
- tackle
- touchback
- touchdown
- two_point_pass
- two_point_return
- two_point_rush
Q: What are subjective stats and how are they handled?
A: Subjective stats are variety of data points that go beyond typical stats like yards, pass attempts, and touchdowns. Due to how the data is collected, it requires an operator to re-watch the game, thus there is a delay on when it is provided in the feeds.
These data points are delivered the following Tuesday by the end of the day (6:00 pm ET) and will show up in the existing NFL API feeds. The data is available in both XML and JSON feed formats. As the demand rises for additional data points we will continue to refine the data set collected.
Q: Which statistics are subjective?
A: Here are the valid subjective statistics:
- Broken Tackles
- Catchable Pass
- Defender Blitz
- Defensive Completion
- Defensive Target
- Dropped Pass
- Fake Field Goal
- Fake Punt
- Hang Time
- Hash Mark
- Huddle
- Hurry
- Incompletion Type
- Kneel down
- Knockdown
- Left Tightends
- Men in Box
- Missed Tackle
- Onside Attempt
- Onside Success
- Pass Route
- Play Direction
- Players Rushed
- Pocket Location
- Pocket Time
- QB at Snap
- QB Blitz
- QB Hurry
- QB Knockdown
- Right Tightends
- Running Lane
- Scramble
- Screen Pass
- TE Location
- Team Blitz
- Yards After Contact
Q: How are “team – clinched” statuses defined in the Standings feed?
A: Clinched statuses are defined as follows:
- x – Clinched Playoff Berth
- y – Clinched Division Title
- z – Clinched First-Round Bye
- * - Clinched Home-Field Advantage
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